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- Added 80 new visual effect constants (VisualEffects.2da) for use with the scripting command EffectVisualEffect(). These use the new constants VFX_DUR_AURA_*, VFX_EYES_* and VFX_DUR_BUBBLES.
Green glowing eyes and red flaming eyes are both new VFX_, part of this whole deal:You have to complete the "hidden miniquest" to get access to glowing eyes in Smith Hold.-420[snapback]28678[/snapback]
what're the auras and bubbles?[snapback]28683[/snapback]
The auras come in a bunch of colors and color combinations. They are like the glow you see when you put your cursor over a creature or placeable. There are solid colors and there are color combos that pulse between two different colors.The bubble VFX looks/sounds like your character is breathing out bubbles under water.-420[snapback]28685[/snapback]
:lol: new drinks![snapback]28695[/snapback]
Had a neat pic but cant post it, Oh well 4 minutes of my lufe lost.[snapback]30305[/snapback]
The Mad Alchemist strikes again![attachmentid=842]-Throbblefoot[snapback]30330[/snapback]
What the hell is that half-man thing? O_O I've never seen him before.[snapback]30392[/snapback]
That half-man thing is me!-Throbblefoot[snapback]30399[/snapback]
You should replay SoU.[snapback]30396[/snapback]
awwww dam, i'm about two feet beyond the right margin of the picture cuch! -Elessar[snapback]31014[/snapback]