it gets me a few ideas, but requires scripting;
1.hellball allowed, but only in a certain radius and in that radius it knocks down everyone except the caster himself, so more tactic is required
2.res cant be allowed, but healing is allowed and i mean single target healing spells but, healing spells works except on the caster himself. This would make the cleric a valuable unit but he must be protected at all cost
3.same with balagarn horn as with hellball. I mean if u look through it and think about it, when such a batle would be fought , the spell wouldnt know who is enemy and who is friendly , would it?
4.Also when u r building a team pvp area make it that way that if players die they got teleported back to the main hall, this would neutralise res and prevent cheating when allready died
ah well just a few ideas
anyway, i think we have to move the date to a later day cuz i wanna give mellissa the proper time to finish the scripting and with this toppic open and with gs open more teams will register anyway + they will have more time to form the groups