I never got the point of Pay-to-Play, which is what WoW is I believe.
The basic idea is this:
I give Blizzard $50 and I take home a CD and fill up a few gigs of space on my hard drive. Now, even though gigs of my hard drive are being taken up with data I already paid for, I can't access it until I pay more?
Then I keep paying until I get tired of the game or the financial drain and I stop paying and playing. At this point I may have invested hundreds of dollars into this game, only to have my account closed and a completely useless piece of software (since there are no single player options with this type of game).
I just can't see the logic behind pay-to-play games. If someone who has played Everquest or DaoC or any others, explain to me how it is worth the money you hemorrhage and if it has convinced you to play more pay-to-play games.
Thanks,
420
PS I presonally would have loved a Wolrd of Starcraft game, I probably would have considered paying to play it but I'm not sure I would ahve gone through with it.