Author Topic: GodSpire  (Read 65449 times)

Offline Xen

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Re: GodSpire
« Reply #90 on: December 10, 2008, 09:04:01 AM »
Twas a joke you penis.

As far as that goes though, I have no idea. Havent bothered with other servers. I did try some PW's but they where boring. Might need someone else to step in for that one.

Offline Xen

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Re: GodSpire
« Reply #91 on: December 11, 2008, 09:06:34 PM »
Well, I have put GS2 on hold for a little bit to collect my sanity. Or whats left of it. For the moment I'm working on "Project Valhalla" which is looking very good. If it works I might even implement it into GS2, which would add a whole lot more playability. Then we would have:

The best Legit PVP ever seen. (As its always been)
Team Battles
Guild System
Game Masters
Team Adventures (Project Valhalla)

Project Valhalla is set up to be a Local Vault adventure, but ive had an idea to implement Server Vault within a local Vault server. Which in my head is very simple, You could then access the area with any character and then choose which of the server stored characters you wish to play with and you would then be transformed into your Valhalla character. All you would need to do is go to the NPC in town to save your progress after your adventures.

Its looking like we might end up with a good mix of PVP and Team orientated game play, which will make GS truely a unique experience.

Offline Mercy

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Re: GodSpire
« Reply #92 on: December 12, 2008, 08:10:45 AM »
Sounds pretty cool. Can't wait to finally see it all in game.
Elessar: why is the shit coming from his head?
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Offline Mo

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Re: GodSpire
« Reply #93 on: December 12, 2008, 09:42:39 AM »
After I upgrade the server next week I'll be able to set up another server for GS2 where we can host an Alpha version.  People can then log on to check it out and test.

Offline Xen

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Re: GodSpire
« Reply #94 on: December 12, 2008, 11:59:11 AM »
I'll need some alpha testing done for sure. I'm so fucking drunk right now.
Went to see a buddies gig tonight and ran around with a dead rabbit a few chicks gave me. Anyway, i'll be back when i'm sober.

Offline Elessar Telrunya

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Re: GodSpire
« Reply #95 on: December 14, 2008, 03:49:31 PM »
Well, I have put GS2 on hold for a little bit to collect my sanity. Or whats left of it. For the moment I'm working on "Project Valhalla" which is looking very good. If it works I might even implement it into GS2, which would add a whole lot more playability. Then we would have:

The best Legit PVP ever seen. (As its always been)
Team Battles
Guild System
Game Masters
Team Adventures (Project Valhalla)

Project Valhalla is set up to be a Local Vault adventure, but ive had an idea to implement Server Vault within a local Vault server. Which in my head is very simple, You could then access the area with any character and then choose which of the server stored characters you wish to play with and you would then be transformed into your Valhalla character. All you would need to do is go to the NPC in town to save your progress after your adventures.

Its looking like we might end up with a good mix of PVP and Team orientated game play, which will make GS truely a unique experience.

Mind you every time you update Valhalla we all would need to download a new walk mesh file, and I'd imagine that any server vault module is going to experience significantly more updates than the rest of GS2 would...

Offline Xen

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Re: GodSpire
« Reply #96 on: December 15, 2008, 01:50:04 AM »
Ahh, you wont have to download shit if I don't update the land masses. I'll obly release it once its complete. I'm not looking to release new patches every few days or anything.
Any changes to scripts will be fine you wont need any new files because nothings changed other than the scripts which are all loaded server side. Nothing to do with the client they just see the effects or the script.

Offline Soul Sojourner

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Re: GodSpire
« Reply #97 on: December 15, 2008, 06:28:33 AM »
I suspect once most of the initial fixes and corrections are out of the way (that almost go without saying, since there's always something), there won't be too many too often after that.

Offline Xen

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Re: GodSpire
« Reply #98 on: December 15, 2008, 10:35:44 AM »
Well i'm pretty sure after release there will be something broken. I can almost garentee it. If I can help it there will be nothing but there is bound to be something that needs fixing. It will be script related though.

Offline Xen

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Re: GodSpire
« Reply #99 on: December 20, 2008, 10:25:34 AM »
Still here people, lifes just getting in the way for the moment. GS2 will arrive.

Offline Mo

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Re: GodSpire
« Reply #100 on: December 20, 2008, 12:05:48 PM »
Still here people, lifes just getting in the way for the moment. GS2 will arrive.

I see then we will just have to remove that pesky life so it no longer gets in the way.

Offline Xen

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Re: GodSpire
« Reply #101 on: December 20, 2008, 09:51:52 PM »
Don't make me stab you in the eye.

Offline Soul Sojourner

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Re: GodSpire
« Reply #102 on: December 21, 2008, 12:09:31 AM »
Don't make me stab you in the eye.
With a hot french fry.

Offline Xen

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Re: GodSpire
« Reply #103 on: December 27, 2008, 01:30:47 AM »
Got a free night tonight so i'll try get as much cleaning up as possible done.

Offline Anheg

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Re: GodSpire
« Reply #104 on: December 28, 2008, 01:28:39 AM »
You should think about putting it up soon, even if just for us LM people, as we know its not finished and we have a way to relay feedback
My PS3 Game Library:
Call of Duty 4, Guitar Hero 3, Mirrors Edge, Motor Storm, Resistance 2, Rock Band 2, Soul Calibur 4, Valkyria Chronicles

Offline Soul Sojourner

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Re: GodSpire
« Reply #105 on: December 28, 2008, 01:54:23 AM »
You should think about putting it up soon, even if just for us LM people, as we know its not finished and we have a way to relay feedback
Quit pressurin' him, bitch! =D

Offline Xen

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Re: GodSpire
« Reply #106 on: December 29, 2008, 02:06:23 AM »
I wont be happy doing that untill i'm certain it is at least functional. I spose it pretty much is. But id rather people not have to do any lengthy updates if I can help it.

Offline Elessar Telrunya

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Re: GodSpire
« Reply #107 on: December 29, 2008, 11:19:06 AM »
Well, the floor plan is all set, isn't it?  Most of the work now is just scripting, etc.  They shouldn't need to update .pwc's or whatever when you change that.

Offline Soul Sojourner

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Re: GodSpire
« Reply #108 on: December 29, 2008, 11:39:29 PM »
Well, the floor plan is all set, isn't it?  Most of the work now is just scripting, etc.  They shouldn't need to update .pwc's or whatever when you change that.
Let the man take his time. Trust him to put it up when he feels it's ready.

Offline Xen

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Re: GodSpire
« Reply #109 on: December 30, 2008, 03:33:14 AM »
Well angband isnt complete. I havent had time the past week or so. Barely paying bills after this christmas bullshit... Fuck I hate christmas.. comercialised rubbish.
I could release a version for 420 n Mo to have a look at I spose. Could even stick it up for a few tests, Its in a mess at the time being though. Which was expected considering how distracted ive been with whats going on around here.

Offline Talon

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Re: GodSpire
« Reply #110 on: April 03, 2009, 10:49:20 AM »
Please create "dragon age" forum and move godspire2.0. thread into it.

Thanks,

Talon.

Offline Talon

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Re: GodSpire
« Reply #111 on: April 03, 2009, 10:52:33 AM »
Actually, scratch that.
Turns out Dragon Age is single player. What a loss :(

Talon

Offline 420

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Re: GodSpire
« Reply #112 on: April 03, 2009, 01:26:13 PM »
Actually, scratch that.
Turns out Dragon Age is single player. What a loss :(

Talon
Yeah, a lot of us lost interest when we found out it was single player.

-420

Offline Mo

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Re: GodSpire
« Reply #113 on: April 03, 2009, 04:01:57 PM »
Actually, scratch that.
Turns out Dragon Age is single player. What a loss :(

Talon

Don't be such a fucking stranger!

Offline Talon

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Re: GodSpire
« Reply #114 on: April 09, 2009, 09:43:43 PM »
Im half-inclined to build our own game engine for GS 2.0 based around the original NWN, but with updated GFX, etc.
Anyone know what the licensing is with the CEP assets? Could we build a non-commercial game using that content?

Offline Mercy

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Re: GodSpire
« Reply #115 on: April 09, 2009, 11:06:37 PM »
420 would probably know. Him and his wife are on the CEP team.
Elessar: why is the shit coming from his head?
Anheg: cause its japanese?

Offline 420

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Re: GodSpire
« Reply #116 on: April 10, 2009, 11:36:47 AM »
Im half-inclined to build our own game engine for GS 2.0 based around the original NWN, but with updated GFX, etc.
Anyone know what the licensing is with the CEP assets? Could we build a non-commercial game using that content?
I don't see why not, that's basically what it's used for now. The CEP asks for permission from the content authors to include their work and have it distributed freely with no restrictions.

-420

Offline Xen

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Re: GodSpire
« Reply #117 on: April 26, 2009, 05:38:31 AM »
I'm living in a boarding house so I havent been able to touch godspire. Got my PC running again now though. Yeah, seriously, GS2 on NWN1 is far better idea. If we could get it looking sexy. Might require alot more modding than just textures. Mesh updates would be a good idea. Possibly create a massive mod and distribute it via torrent. I could build GS from the ground up to SoU standards in fuck all time.

NWN2 is such a pain in the ass...

Offline Calia

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Re: GodSpire
« Reply #118 on: June 11, 2009, 11:28:19 AM »
-peeks- old school ^_^  -goes back into hiding-

Offline Mo

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Re: GodSpire
« Reply #119 on: June 11, 2009, 11:45:10 AM »
-peeks- old school ^_^  -goes back into hiding-

Hi Calia! :)