Well, the Moo filter won't allow Trogdor (Fighter/Weapon Master/Wizard) in, I get an "Invalid Second Class." error then get booted in 30 seconds.
Also, consider putting the following code in the OnUsed for all selectable placeables that you want player to examine (like the sign in the first area).
void main()
{
AssignCommand(GetLastUsedBy(), ActionExamine(OBJECT_SELF));
}
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