Author Topic: Monster Spawn!!  (Read 11033 times)

Offline Meclar

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Monster Spawn!!
« on: July 16, 2005, 02:00:29 AM »
Mo wanted a poll about how the Monster Spawner should work so post now or for ever complain about something you can't change  :P

I like the idea of having randomly spawning monsters from the spawner.  Not sure if that's possible though.
« Last Edit: July 16, 2005, 02:02:13 AM by Meclar »

Offline Knuckles

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Monster Spawn!!
« Reply #1 on: July 16, 2005, 02:24:20 AM »
if you have the script and I said by diffacalty
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Offline CleTus

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Monster Spawn!!
« Reply #2 on: July 16, 2005, 02:32:02 AM »
"Not sure if that's possible though."

Should be.

I like the random option. :D
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Offline Illutian

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Monster Spawn!!
« Reply #3 on: July 16, 2005, 09:46:21 AM »
random
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Offline 420

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« Reply #4 on: July 16, 2005, 01:28:56 PM »
I said in order of difficulty, but it should be randomized with a % chance based on the level of difficulty.

So say, there is a relativly high chance (40%) it will spawn a group of Time Wights and Petrified Zombies, then a lower chance (30%) it wil spawn a few Kobold Commandos or Entropic Death Knights, then 20% to spawn 1 or 2 "almost boss" monsters (Ayssal Fire Mephling, Spellstiched Alhoon, Baelnorn Demilich), then a 10% chance to spawn a boss.

The percentages could be based on the number of PCs present so that if there are only one or two PCs in the area the chance to spawn the lowest level creatures rises to 50% and the chance to spawn a boss lowers to 5% for instance. If you got 8 PCs in the area the chance to spawn a boss could raise to 20%.

Also, the spawner could keep track of what it spawns so if it happens to be spawning the lowest level creatures over and over the chance fo it to spawn high level ones should increase.

-420
« Last Edit: July 16, 2005, 01:30:06 PM by 420 »

Offline Hubba

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Monster Spawn!!
« Reply #5 on: July 16, 2005, 01:49:31 PM »
Good idea! :D

Offline Anheg

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« Reply #6 on: July 16, 2005, 01:54:07 PM »
Id rather pick what I want to fight, I could be in the mood for something.

You could have like, 3 levers that say, Easy and spawns 3 of a randomly easy monster. Then Medium and spawn either 5 lesser monsters, or 1 boss. Then of course Hard when all the super hard to kill things get dropped onyou for their pleasure.
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Offline Meclar

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« Reply #7 on: July 16, 2005, 02:35:09 PM »
Wimps..where's your sense of adventure Random!!!

Offline maverick

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« Reply #8 on: July 16, 2005, 06:31:45 PM »
i like 420's idea

(hmm no option for that  :( )

Offline Soul Sojourner

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« Reply #9 on: July 18, 2005, 05:44:53 AM »
Quote
i like 420's idea

(hmm no option for that  :( )
[snapback]25601[/snapback]
I like fighting stuff I know I can actually beat, because even though I love dying, I love killing 100x more... muahahahaaaaaa.... *spawns 20 petrified zombies around himself and owns them all*
...dotdotdot...

Offline Mo

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« Reply #10 on: July 18, 2005, 09:58:15 AM »
Quote
I said in order of difficulty, but it should be randomized with a % chance based on the level of difficulty.

So say, there is a relativly high chance (40%) it will spawn a group of Time Wights and Petrified Zombies, then a lower chance (30%) it wil spawn a few Kobold Commandos or Entropic Death Knights, then 20% to spawn 1 or 2 "almost boss" monsters (Ayssal Fire Mephling, Spellstiched Alhoon, Baelnorn Demilich), then a 10% chance to spawn a boss.

The percentages could be based on the number of PCs present so that if there are only one or two PCs in the area the chance to spawn the lowest level creatures rises to 50% and the chance to spawn a boss lowers to 5% for instance. If you got 8 PCs in the area the chance to spawn a boss could raise to 20%.

Also, the spawner could keep track of what it spawns so if it happens to be spawning the lowest level creatures over and over the chance fo it to spawn high level ones should increase.

-420
[snapback]25594[/snapback]


.....uh ya..

While I'm at it why not develop a few applications for NASA.

Offline 420

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« Reply #11 on: July 18, 2005, 02:31:32 PM »
Quote
.....uh ya..

While I'm at it why not develop a few applications for NASA.
[snapback]25630[/snapback]

Hee hee, I thought you'd like that one Mo!

-420

Offline Mo

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« Reply #12 on: July 18, 2005, 04:44:25 PM »
Quote
Hee hee, I thought you'd like that one Mo!

-420
[snapback]25633[/snapback]

Ok if you wanna come up with the complete logic, I'll be more than happy to script it.  But right now it's too hot here for my brain to do both :P

Offline Celestial1

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Monster Spawn!!
« Reply #13 on: July 21, 2005, 11:41:41 AM »
420's Idea implied by a "Random death" lever and a choice "Choose your demise" lever.

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