Epic Dodge is not bugged, but it is unbalanced for pvp. It is how Bioware described epic dodge in the manual that is not correct. According to the epic handbook for D&D, epic dodge should allow a person to basically (once per round) dodge the damage from a successful attack. I don't have the handbook to hand but I can quote it later whenever you see me on GodSpire. If you consider all the feats and skills required to get epic dodge: dex 25+, hide 30, tumble 30, improved evasion, defensive roll, dodge etc, and consider what each of these feats allows you to do, then the fact that you can avoid damage is not unrealistic. So for once Bioware actually coded something correctly, they just messed up the description. Whether or not they got it right is irrelevant. Assuming you are not fighting a noob, where even ed can't save them, ed is extremely unbalanced for pvp. It is flagged for this reason.