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I want to make a door that can't be opened. Everytime someone tries to open it I want a small text to appear above the head of the player that gives him the reason why he can't open it or what he can hear behind the door. I don't want to use this FloatingTextStringOnCreature. Just this plain white normal Text (same as when players talks smt.)What command to use??? [snapback]15464[/snapback]
QuoteI want to make a door that can't be opened. Everytime someone tries to open it I want a small text to appear above the head of the player that gives him the reason why he can't open it or what he can hear behind the door. I don't want to use this FloatingTextStringOnCreature. Just this plain white normal Text (same as when players talks smt.)What command to use??? [snapback]15464[/snapback]Only way to make that (as far I know) is making the player say that he can't open it. -Mel[snapback]15480[/snapback]
QuoteQuoteI want to make a door that can't be opened. Everytime someone tries to open it I want a small text to appear above the head of the player that gives him the reason why he can't open it or what he can hear behind the door. I don't want to use this FloatingTextStringOnCreature. Just this plain white normal Text (same as when players talks smt.)What command to use??? [snapback]15464[/snapback]Only way to make that (as far I know) is making the player say that he can't open it. -Mel[snapback]15480[/snapback]Oh there is a way. It happens a lot in the first chapter of the game when you try to open some doors or gates you are being told that the gate/door is locked from the other side...remember?? but I'm still searching for the command [snapback]15485[/snapback]
i'm guessing u want the object to say it...least i think that's how it's done in the campaign:void main(){//OnOpen//set for OBJECT_SELFobject oPC = GetLastOpenedBy();if (!GetIsPC(oPC)) return;ActionSpeakString("PIKE OFF IT'S LOCKED!");}[snapback]15597[/snapback]
You can make the character speak the line, the door speak the line, or in the combat box with the white thing that scrolls up and disappears.[snapback]15613[/snapback]