Neverwinter Nights > Legion of Sages

What you hate about mages

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Maxou:

--- Quote ---Silence can also be gotten rid of w/ lesser dispel, as that has no verbal component in the first place.  So really, clerics are at a disadvantage anytime because if they want to buff first, you'd have mantle, they dispel, you mantle (or globe), etc.

Mages will always be one step ahead when dealing w/ silence users.

Back to the topic:
I am a mage myself (I think I'm pure...I've no auto-still feats and just 1 point in Epic Cold Resist..38/1/1 build), but it bugs me whenever other mages would run close to you and start casting causing you to make an 'attack of opportunity'.
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Are you a mage dueler only ? Because without still spell and high wis you can't have that much AC to duel other class than monk . But if you are mage duel only char take more than 1 point in Epic Cold resist . About that auto attack thing > Yeah it's pretty lame I agree but sometimes you can't prevent people ( and you ) to auto attack .

About silence > some good char can be used with silence vs mage : bard aa ( if you try to dispell silence you waste a precious time and you get hit ) - cleric sd ( if the mage didn't dispell the buff of the cleric , the mage hardly dispell silence ) - mage ( if you do it right it's 3 times free dmg : one he fails the spell , he dispells , he casts pretty difficult to use though you need really good timing ) .

thanatos:
Actually, my mage can hold his own against almost anybody.  He's won every type of character before (except pure SR monks since you can't dispel the SR w/ mords or whatever).

The point is some ppl in mage vs. mage duels exploit the lack of the "Improved Combat Casting" feat, and run close to you and cast a spell.  But I'd understand if it's by accident.  It happens sometimes.

I don't know the difference between pure mage duelers vs battle mages.  My mage build is supposedly a 'pure' mage (as I have no PM or RDD levels), but he has 77 AC (and no auto-still).  Tis pretty good.  Vs. archers, I'd use improved invisibilty + warding, and hope they don't get crits.  Vs. weapon masters, they have slightly worse AB, and my fortitude save is 49 so I'm almost impossible to be dev critted.

Only problem now is that instead of Auto-Still, I'm Auto-quickened.  Should I change it to Auto-still?  Or how about Auto-Silent?

CleTus:

--- Quote ---Actually, my mage can hold his own against almost anybody.  He's won every type of character before (except pure SR monks since you can't dispel the SR w/ mords or whatever).

The point is some ppl in mage vs. mage duels exploit the lack of the "Improved Combat Casting" feat, and run close to you and cast a spell.  But I'd understand if it's by accident.  It happens sometimes.

I don't know the difference between pure mage duelers vs battle mages.  My mage build is supposedly a 'pure' mage (as I have no PM or RDD levels), but he has 77 AC (and no auto-still).  Tis pretty good.  Vs. archers, I'd use improved invisibilty + warding, and hope they don't get crits.  Vs. weapon masters, they have slightly worse AB, and my fortitude save is 49 so I'm almost impossible to be dev critted.

Only problem now is that instead of Auto-Still, I'm Auto-quickened.  Should I change it to Auto-still?  Or how about Auto-Silent?
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Auto Quicken's not that great.. I believe it's bugged. Auto Still is pretty good for all around mages.. You can have a shield for melle and take it off and get a spellslot dagger for mages. Also heavy armor helps a lot.

Soul Sojourner:
Just out of curiousity... what does this topic even have to do with LoS?

CleTus:
LoS is a mage guild.. So stuff about mages fits here..

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