Author Topic: anybody - filter?  (Read 11874 times)

SubZer0

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anybody - filter?
« on: November 19, 2004, 10:26:16 PM »
anybody got a good resist filter?

Offline gashmo

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« Reply #1 on: November 21, 2004, 06:12:16 AM »
i wud recommend mooscript or
butcha's script on nwvault

if u read the script there are sections which u can just comment in or out to activate to stop resist

SubZer0

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« Reply #2 on: November 21, 2004, 03:10:05 PM »
Quote
i wud recommend mooscript or
butcha's script on nwvault

if u read the script there are sections which u can just comment in or out to activate to stop resist
[snapback]10775[/snapback]


HAH, i rather die then use butchas shitty scripts... i remember when rashman and I went into his server and started making fun of him and calling him a nazi and made fun of all of hiss scripts, he ban us both ..haha

Offline Tea-cup

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« Reply #3 on: November 21, 2004, 03:56:50 PM »
Quote
Quote
i wud recommend mooscript or
butcha's script on nwvault

if u read the script there are sections which u can just comment in or out to activate to stop resist
[snapback]10775[/snapback]


HAH, i rather die then use butchas shitty scripts... i remember when rashman and I went into his server and started making fun of him and calling him a nazi and made fun of all of hiss scripts, he ban us both ..haha
[snapback]10850[/snapback]
He, I wanne know this butcha, he seems to know when to ban someone off.
Jezes nathan ....

-Mel

Offline gashmo

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« Reply #4 on: November 21, 2004, 07:32:30 PM »
umm yeah butcha has been around a long time in nwn
definitiely since slaughterhouse days

butcha is a she btw
and she is a really really cool german lady
her english isn't that good but her german can burn off ur eyeballs if u insult her

she usually plays legit pvp ac12 with resist and shes really generous with her scripts - esp after slaghterhouse closed down and it was hard ot get entry scripts - she like sposting her stuff on nwvault and the funniest thing is -

her english is sooo l33t nwn pvp because thats the only place she learned english.
but she is a really nice girl. (except that she will bite ur head off if u try anythign with her)

she isnt around in nwn as much but i think she still serves. she wud come to gs cept, well you saw what happened above.
« Last Edit: November 21, 2004, 07:34:17 PM by gashmo »

SubZer0

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« Reply #5 on: November 21, 2004, 07:37:56 PM »
hah, I hate him, he comes up with the most idiotic scripts, not that I can script in all but still

Offline Fury

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« Reply #6 on: December 19, 2004, 07:11:02 AM »
Quote
hah, I hate him, he comes up with the most idiotic scripts, not that I can script in all but still
[snapback]10886[/snapback]

hate butcha ... lol he was one of the msot talented scripter's in NWN..

Offline gashmo

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« Reply #7 on: December 20, 2004, 10:14:01 AM »
butcha is a SHE (see my above post)

Offline Tea-cup

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« Reply #8 on: December 20, 2004, 05:07:55 PM »
Quote
butcha is a SHE (see my above post)
[snapback]13385[/snapback]
does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel

Offline Fury

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« Reply #9 on: December 21, 2004, 07:09:07 AM »
Quote
Quote
butcha is a SHE (see my above post)
[snapback]13385[/snapback]
does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel
[snapback]13407[/snapback]

butcha isnt a she his name Is Sascha Tossmann and i saw pics of him

Offline Tea-cup

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« Reply #10 on: December 21, 2004, 01:47:45 PM »
Quote
Quote
Quote
butcha is a SHE (see my above post)
[snapback]13385[/snapback]
does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel
[snapback]13407[/snapback]
butcha isnt a she his name Is Sascha Tossmann and i saw pics of him
[snapback]13428[/snapback]
:blink:  ... you mean it ...
I'm just telling I Don'T CarE if it's a he or she. And that that obsession of genders is irritating me.

But well, just reply whit it again, go to annoy someone else and stay on topic will ya?

-Mel

Offline Fury

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« Reply #11 on: December 22, 2004, 03:41:06 AM »
Quote
Quote
Quote
Quote
butcha is a SHE (see my above post)
[snapback]13385[/snapback]
does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel
[snapback]13407[/snapback]
butcha isnt a she his name Is Sascha Tossmann and i saw pics of him
[snapback]13428[/snapback]
:blink:  ... you mean it ...
I'm just telling I Don'T CarE if it's a he or she. And that that obsession of genders is irritating me.

But well, just reply whit it again, go to annoy someone else and stay on topic will ya?

-Mel
[snapback]13452[/snapback]
.. i know i know its stupid to post about butcha in a Topic for a filter (discussing if its a she or he-_-) anyway.. use Moo's Or Toki's Firegate or butchas filter

-Vince  :)

Offline Daniel1975

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« Reply #12 on: January 10, 2005, 05:49:45 AM »
talking about filters... here is another problem I have (and I really have enough of them :( )

In our mod there is a filter script that seems to have lots of bugs  :huh:

Here's one of them:

there is a section where items are checked for their properties:

void Destroy(object oPC, object oItem )
{
 string Sname = GetName(oItem);
 int Bannet = 0;
 int Boot = 0;
 int Bugg = 0;
 int BootX = 0;
 int HackBack = 0;

 object oItem = GetFirstItemInInventory(oPC);

 if(GetIsDM(GetEnteringObject()))return;
 if(!GetIsPC(GetEnteringObject()))return;

 if (GetItemHasItemProperty(oItem, ITEM_PROPERTY_TRUE_SEEING)== TRUE)
  {
   itemproperty ipLoop=GetFirstItemProperty(oItem);
   while (GetIsItemPropertyValid(ipLoop))
   {
    if (GetItemPropertyType(ipLoop)==ITEM_PROPERTY_TRUE_SEEING)
    RemoveItemProperty(oItem, ipLoop);
    ipLoop=GetNextItemProperty(oItem);
   }
  }

... this is how it goes for every unwanted property.
When all properties are checked like that, this section "Destroy" ends.
Then there is another section that goes like this:

void Check(object oPC)
 {
  object oPC          =   GetEnteringObject();
  object oEquipt;
  object Erst_Next  =   GetFirstItemInInventory(oPC);
...
then there is a loop part in that section:

   while(GetIsObjectValid(Erst_Next))
    {
     Destroy(oPC, Erst_Next);
     Erst_Next = GetNextItemInInventory(oPC);
    }

Now the problem seems to be that this loop won't take place right. It must be that way because more and more players can get in our mod with items that have unwanted properties normally deleted by the filter-script.
How should I adjust the script?

G[/span][span style=\'color:orange\']w[/span][span style=\'color:yellow\']y[/span][span style=\'color:green\']d[/span][span style=\'color:blue\']i[/span][span style=\'color:purple\']on[/span] - Slann [span style=\'color:red\']Lord[/span] of the [span style=\'color:green\']Antediluvians

Offline Tea-cup

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« Reply #13 on: January 10, 2005, 11:57:57 AM »
Quote
talking about filters... here is another problem I have (and I really have enough of them :( )

In our mod there is a filter script that seems to have lots of bugs  :huh:

Here's one of them:

there is a section where items are checked for their properties:

void Destroy(object oPC, object oItem )
{
 string Sname = GetName(oItem);
 int Bannet = 0;
 int Boot = 0;
 int Bugg = 0;
 int BootX = 0;
 int HackBack = 0;

 object oItem = GetFirstItemInInventory(oPC);

 if(GetIsDM(GetEnteringObject()))return;
 if(!GetIsPC(GetEnteringObject()))return;

 if (GetItemHasItemProperty(oItem, ITEM_PROPERTY_TRUE_SEEING)== TRUE)
  {
   itemproperty ipLoop=GetFirstItemProperty(oItem);
   while (GetIsItemPropertyValid(ipLoop))
   {
    if (GetItemPropertyType(ipLoop)==ITEM_PROPERTY_TRUE_SEEING)
    RemoveItemProperty(oItem, ipLoop);
    ipLoop=GetNextItemProperty(oItem);
   }
  }

... this is how it goes for every unwanted property.
When all properties are checked like that, this section "Destroy" ends.
Then there is another section that goes like this:

void Check(object oPC)
 {
  object oPC          =   GetEnteringObject();
  object oEquipt;
  object Erst_Next  =   GetFirstItemInInventory(oPC);
...
then there is a loop part in that section:

   while(GetIsObjectValid(Erst_Next))
    {
     Destroy(oPC, Erst_Next);
     Erst_Next = GetNextItemInInventory(oPC);
    }

Now the problem seems to be that this loop won't take place right. It must be that way because more and more players can get in our mod with items that have unwanted properties normally deleted by the filter-script.
How should I adjust the script?
[snapback]15213[/snapback]
Well, with the info here I'm nothing. It's not enough + there are many ways you can use to get past a filter (some even may be unknow to me). If you want a good working filter it's almost impossible to let someone else make/check it. I have your mod, but giving your whole filter a facelift would take much time. I'm not doing that.

Anyway, the thing you might want to do is writing a filter from scrath almost full made by yourself. Then you'll know where it can go wrong and you'll be able to make it better. Also I did send a pm with a good tip how you can filter to get some high level items out.

-Mel

Offline Daniel1975

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« Reply #14 on: January 11, 2005, 05:07:18 PM »
Anyone here that uses this mooscript-filter in his mod?
It seems to be quite good but I have some troubles because it still doesn't filter some unwanted properties like true seeing  :(
I have this 1.3 version. I already tried to reach the guy who scripted it but 'til now I got no response  :(
G[/span][span style=\'color:orange\']w[/span][span style=\'color:yellow\']y[/span][span style=\'color:green\']d[/span][span style=\'color:blue\']i[/span][span style=\'color:purple\']on[/span] - Slann [span style=\'color:red\']Lord[/span] of the [span style=\'color:green\']Antediluvians

Offline Butch

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« Reply #15 on: September 09, 2006, 05:31:05 PM »
Rofl  i finaly found the funnyst theard abaut me

Offline Soul Sojourner

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« Reply #16 on: September 09, 2006, 08:16:12 PM »
This thread is sooo old. Lmfao. Now just give me a couple hours to decipher your text.