I love at GW is the missions and that it has a storyline it's a shame that other MMORPG's don't have that but in the end GW still owns and cudos to the Anet crew they still have time to organize events and such good work!
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OK, now I'm confused. What exactly does WoW and those other MMORPGs offer if not new missions and storylines? I was under the impression that the pay-to-play games were that way because the companies were constantly adding new content that your monthly fees were paying for.
Fuck a WoW expansion, after the thousands (millions?) of dollars pumped into WoW, Blizzard
owes its fans a free expansion. The only requirment should be that you just continue to pay-to-play.
I mean, that is the whole point right? If games like Diablo 2 (back in the day) and GW can constantly add new content without charging a monthly fee, then pay-to-play should be offering something above and beyond that. There should be new content every month, otherwise your money is just being wasted.
Diablo 2 is a perfect example of a game that is hosted by the company's servers, only charges you once for the game (and expansion) and, up until late last year even, adds new game fixes, balances, items, and new "world events". Not to mention the new ladder system they started, with unique ladder-only items and rune words, a good five years after the game was released.
It's hard for me to justify Blizzard's decission to go pay-to-play after the success of Diablo 2. People will still be playing Diablo 2 long after the last person decides they have wasted enough money on WoW.
-420