Author Topic: Ladders Locked  (Read 7354 times)

Offline Amokk

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Ladders Locked
« on: October 17, 2006, 10:00:04 AM »
Everytime the ladder locks, members suggest we get creative with builds and test stuff out.

We experemented with Johnny and Alfred's builds this weekend(HoH, GvG), and I thought both played farely well and had good staying power/pressure.

So here's a thread for "Idea's",  You don't need to have a build, just an Idea and a couple of base skills really, we'll figure the rest out in game if it sounds good.

Things to keep in mind,
*new metagame will be created at end of month with the new game being released.  So we need to come up with builds that will have staying power through the transition.
*Spike was nerfed in HoH, but is becoming more popular in GvG, especially with Shelter being nerfed...Anti-spike helps alot, having a spike also HELPS alot more.
*Condition builds are going to get overpowered on release of nightfall

-My suggestion is a Moderate and Simple to run E-Denial Build that packs some bite.  A simple spike, Moderate levels of anti-enchantment/hex for added pressure.  Probably do a 3 monk support with an RC and an Infuse in there.

Offline Anheg

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Ladders Locked
« Reply #1 on: October 17, 2006, 04:11:37 PM »
2 Sword W/E w/ Shock
1 Axe W/E w/ Shock
2 Hammer W/N PlegueTouch and lots of KDs
1 BL/Infuse
1 RC Prot
1 Something with healing and lots of hex removal
My PS3 Game Library:
Call of Duty 4, Guitar Hero 3, Mirrors Edge, Motor Storm, Resistance 2, Rock Band 2, Soul Calibur 4, Valkyria Chronicles

Offline Alfred P Sloaner

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« Reply #2 on: October 18, 2006, 01:56:27 AM »
I think the all warrior build would be fuckin awesome!!!  I'm down i think the last thing should be a Rit/Me or Rit/Ran and also have that weapon spell that makes it so attacks cant be blocked or evaded to help out one warrior.

1 Bull's Charge Warrior (Sword) (Flag Runner)
1 Dragon Slash Warrior (Sword)
1 Evicerate Warrior (Axe)
1 Anti-Warrior (Hammer)
1 Devestating Warrior (Hammer)
2 Monks
1 Rit (Spirits) (Natures, Tranq, etc.....) or (Expel Hexes)
« Last Edit: October 18, 2006, 01:57:53 AM by Alfred P Sloaner »

Offline Amokk

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« Reply #3 on: October 18, 2006, 02:24:40 PM »
Quote
I think the all warrior build would be fuckin awesome!!!  I'm down i think the last thing should be a Rit/Me or Rit/Ran and also have that weapon spell that makes it so attacks cant be blocked or evaded to help out one warrior.

1 Bull's Charge Warrior (Sword) (Flag Runner)
1 Dragon Slash Warrior (Sword)
1 Evicerate Warrior (Axe)
1 Anti-Warrior (Hammer)
1 Devestating Warrior (Hammer)
2 Monks
1 Rit (Spirits) (Natures, Tranq, etc.....) or (Expel Hexes)
[snapback]31941[/snapback]

Rofl, you guys are nuts, why even bother with an Anti-Warrior Warrior =)

This would be an oppurtune time to try a healer Rit/Mo Infuser...

Generous was Tsungrai, Infuse, Mend Body and Soul, , Soothing Memories, Flesh of My Flesh or Lively was Naomi, Attuned was Songkai, Recuperation, Open

He could run Guided Weapon I suppose, but then would have to spread some Attributes out.

Offline Anheg

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« Reply #4 on: October 18, 2006, 02:59:01 PM »
I think Natures and Expel are vital.
My PS3 Game Library:
Call of Duty 4, Guitar Hero 3, Mirrors Edge, Motor Storm, Resistance 2, Rock Band 2, Soul Calibur 4, Valkyria Chronicles

Offline Amokk

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« Reply #5 on: October 18, 2006, 03:30:43 PM »
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I think Natures and Expel are vital.
[snapback]31944[/snapback]
yeah...they are aren't they...