Everytime the ladder locks, members suggest we get creative with builds and test stuff out.
We experemented with Johnny and Alfred's builds this weekend(HoH, GvG), and I thought both played farely well and had good staying power/pressure.
So here's a thread for "Idea's", You don't need to have a build, just an Idea and a couple of base skills really, we'll figure the rest out in game if it sounds good.
Things to keep in mind,
*new metagame will be created at end of month with the new game being released. So we need to come up with builds that will have staying power through the transition.
*Spike was nerfed in HoH, but is becoming more popular in GvG, especially with Shelter being nerfed...Anti-spike helps alot, having a spike also HELPS alot more.
*Condition builds are going to get overpowered on release of nightfall
-My suggestion is a Moderate and Simple to run E-Denial Build that packs some bite. A simple spike, Moderate levels of anti-enchantment/hex for added pressure. Probably do a 3 monk support with an RC and an Infuse in there.