Author Topic: Testing new multiplayer mod.  (Read 8187 times)

Offline 420

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Testing new multiplayer mod.
« on: November 04, 2006, 09:49:28 PM »
Come on up to Social and check out the area I'm working on!

Server name: 420's_Server
Mod Name: The Tavern of Doors

-420

Offline Elessar Telrunya

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Testing new multiplayer mod.
« Reply #1 on: November 04, 2006, 10:14:09 PM »
I'm having a problem loading the mod

-Elessar

Offline 420

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Testing new multiplayer mod.
« Reply #2 on: November 04, 2006, 10:19:04 PM »
If you're having probs connecting, try again tomorrow, gonna transfer ThrobbleServ to my computer and redirect all the ports.

-420

Offline Elessar Telrunya

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Testing new multiplayer mod.
« Reply #3 on: November 04, 2006, 10:21:19 PM »
Quote
If you're having probs connecting, try again tomorrow, gonna transfer ThrobbleServ to my computer and redirect all the ports.

-420
[snapback]32338[/snapback]

Can you tell me what ports need to be opened?
And sorry that's a little vague, but that's litterally all it tells me.


-Elessar
« Last Edit: November 04, 2006, 10:21:31 PM by Lord Elessar »

Offline 420

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Testing new multiplayer mod.
« Reply #4 on: November 04, 2006, 10:28:58 PM »
Quote
Can you tell me what ports need to be opened?
And sorry that's a little vague, but that's litterally all it tells me.
-Elessar
[snapback]32339[/snapback]
Alright, I just transfered over ThrobbleServ to my compy and forwarded all the ports, see if you can see Smith Hold in the social channel and log into it and then see if you can get into the NWN2 server.

-420

Offline Elessar Telrunya

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Testing new multiplayer mod.
« Reply #5 on: November 04, 2006, 10:34:52 PM »
eechh...same problem, whatever it is


-Elessar

Offline Cobra

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Testing new multiplayer mod.
« Reply #6 on: November 05, 2006, 01:45:08 AM »
What ports do I have to open to connect. It says something about my firewall.


Offline 420

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Testing new multiplayer mod.
« Reply #7 on: November 05, 2006, 02:24:31 AM »
I'm having some sort of conflict, possibly involving the NWN and NWN2 servers running at the same time. I'm hosting ThrobbleServ for the next 24 hours, everyone please test to make sure it's listed in Social and also make sure you can log in.

-420

Offline Tolar

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Testing new multiplayer mod.
« Reply #8 on: November 05, 2006, 02:49:27 AM »
Throbbleserv for NWN2?  Because I dont see it.

Offline 420

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Testing new multiplayer mod.
« Reply #9 on: November 05, 2006, 03:04:03 AM »
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Throbbleserv for NWN2?  Because I dont see it.
[snapback]32348[/snapback]
Sorry, I didn't specify. I'm testing ThrobbleServ in NWN to make sure the transition was ok. If so, it will be a 24/7 server from now on. SO everyone log on to NWN and make sure you can see us in teh Social channel.

Once I am confident it's up and running I will work on the NWN2 server which may be conflicting somehow.

-420

Offline Razor Blade

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Testing new multiplayer mod.
« Reply #10 on: November 05, 2006, 04:06:08 PM »
I can see your server but when i wan't to go in it's "could not load module there was a error loading the module"
BoSnIaN pRiDe Is My MiNd, BoSnIaN bLoOd Is My KiNd, So StEp AsIdE, & LeT uS tHrOuGh, CaUsE iTs AlL aBoUt, tHe bOsNiAn CreW!



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Offline Soul Sojourner

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Testing new multiplayer mod.
« Reply #11 on: November 05, 2006, 04:56:58 PM »
Quote
I can see your server but when i wan't to go in it's "could not load module there was a error loading the module"
[snapback]32384[/snapback]
http://lucidmagic.net:8080/forum/index.php?showtopic=2517

Offline Mo

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Testing new multiplayer mod.
« Reply #12 on: November 05, 2006, 05:38:02 PM »
Quote
http://lucidmagic.net:8080/forum/index.php?showtopic=2517
[snapback]32387[/snapback]

Good work HeLL.

What does everyone say? Shall we make HeLL a global LM mod? :D
Our current global mods are MIA.

Chard!

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Testing new multiplayer mod.
« Reply #13 on: November 06, 2006, 04:23:32 PM »
HeLL yeah!  :)