Neverwinter Nights > NwN General
Very quick question
(1/1)
thanatos:
Hey guys, my 2nd post ;)
Can somebody explain to me the nature of shadow spells? I notice it bypasses mantle and I'm not sure whether that's a bug or wahtever. As well, I'd like to know whether it's considered cheap or good strategy. If it's a good strategy how would you counter it? Shadow shield?
ps. excuse my spelling
Lance Ezekiel:
It's a cheap strategy. im no mage but from what i hear its lame
Talon:
--- Quote --- Hey guys, my 2nd post ;)
Can somebody explain to me the nature of shadow spells? I notice it bypasses mantle and I'm not sure whether that's a bug or wahtever. As well, I'd like to know whether it's considered cheap or good strategy. If it's a good strategy how would you counter it? Shadow shield?
ps. excuse my spelling
--- End quote ---
Its a bug.
Part of the same bug as cleric domain spells.
420:
Yea, it is considered cheap to use Shade, Shadow Conjuration, Cleric Domain and Epic spells just to bypass spell mantle.
Somehow, these spells aren't recognized as spells by the spell mantle (and spell resist I believe). Bioware screwed up almost every spell in the game when they made HotU.
For example, in my mod "Smith Hold" there was a secret you could uncover using a certain spell on a certain creature. When HotU came out, the Bioware noobs had removed the line that signals the spell event for a BUNCH of spells. So the creature never noticed a spell was being cast at it and this prevented the secret from triggering.
It was a simple fix, but there are hundreds of spells in the game, so fixing them all is a daunting task and fixing them in one module only fixes them for THAT mod.
Bioware really needs to get off their asses and fix this shit.
-420
Navigation
[0] Message Index
Go to full version