Neverwinter Nights > TSoGS
General Concerns
iceycool56:
Some errors I've noticed that really aren't a big deal but thought I should point out anyways:
--- Quote ---SPAMMING: The act of doing an action repeatedly when not dueling.�?� This is includes and is not limited to; emotes, spells of any kind, or bugging people.
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Change it to: "This includes, and is not limited to: emotes, spells of any kind, and bugging people."
--- Quote ---BELOG, steward of the halls:�?� Belog is the care taker of the halls...
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I just think Steward of the Halls should be capitalized since it's a title.
--- Quote ---APPEARNCE:�?� You may use a 3rd party program...
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Appearance is spelled incorrect.
--- Quote ---6)�?� Don?t complain about the Sentinels.�?� If you have a problem with one they?re being abusive report them to a DM.
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"If you have a problem with one that is being abusive, report them to a DM."
There are other grammatical errors like missing commas, but there are too many of those and I don't feel like spending time pointing all of them out.
While I'm posting, I'd like to recommend a new feature for the Sent rune. Whenever a player summons outside of a duel, the initial reaction to most people is to go and kill the summoned creature. I don't think this is the correct method/action to take. Most players will be angry that a stranger just walked up and killed your pet. As a result, that person will most likely retaliate by attacking the individual who killed their pet. What I like to do is, walk up to that individual and explain to him/her that summoning is against rules and ask politely to unsummon. However, my method takes too much time and effort to talk to that person. I'd like to recommend an alternative to killing the summoned creature. The Sent rune could have an extra feature where the spell Banishment could be cast as well as dispelling any AoE spells. Unless there's a better and efficient way of handling this, I think all that's needed is an extra line of code: ActionCastSpellAtLocation(SPELL_BANISHMENT, lTargetLocation)
P.S. Whew, that must be the longest post I've ever written
Elessar Telrunya:
--- Quote ---Hehe it is funny because Lance got locked in Doriath and couldnt force us to let him out without his rune. What was annoying is that we had two DEs spam hiding and couldnt do anything exept get one shot at them between hides.
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haha, a bit back before kristie realized he had to relock the doors i ran around doriath while he poked at me trying to get me out lol, ^_^ it was fun
--- Quote ---You could of let me out lol
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--- Quote ---Ur the one that infiltrated us :P
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lol but wouldnt you want him out of your area
--- Quote ---There are other grammatical errors like missing commas, but there are too many of those and I don't feel like spending time pointing all of them out.
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hahah i'll do that if you like lol ;)
-Lord Elessar
Meclar:
--- Quote ---I'd like to recommend an alternative to killing the summoned creature. The Sent rune could have an extra feature where the spell Banishment could be cast as well as dispelling any AoE spells.
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I recommended adding that to the rune months ago. It was decided that you should just use the daze and kill them.
--- Quote ---Aug 29 2004, 01:13 AM Post #1
I think it's just me but the Sent stone seems a bit of an overkill in most situations. I want to be able to say to the randomer being punished, "read the rules" but they have a tendency to walk away. "Stoning" you might say would be a good way to end this but then they can't read the books or their journal and so on...I'm not sure about this problem yet so I'll let it stew for a while.
A DM has come to my attention about enforcing the summoning rule. I was wondering if we could add Dismissal or Banishment as a Spell Per Day or another use. Again it seems overkill to kill and or daze/stone someone over a simple badger that's not really doing anything anyway. I would rather use the subtly of the Sent Stone as to have a party of people following or running around killing summons.
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iceycool56:
--- Quote ---I recommended adding that to the rune months ago. It was decided that you should just use the daze and kill them.
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Oh sorry Meclar. I must've read that but since it was months ago I also must've forgotten about it. Props to you for coming up with it first!
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