Author Topic: NwN and arrays?  (Read 5780 times)

Offline Tea-cup

  • Hero Member
  • *****
  • Posts: 916
    • View Profile
NwN and arrays?
« on: December 31, 2004, 04:31:55 PM »
I'm scripting something and it's getting huge.
Adding an array would make it so much smaller and easyer, but the nwncompiler doesn't likes them. Gives a nice error when I declare one.

Useing structures won't help either. And I'm not going to use SQL for it, that's just messed up, useing a database for variables that only have to exist as long the script runs.  <_<

I wonder if it's just impossible to use arrays with the toolset. As I can't use pointers either. No pointers -> no arrays seems logical.

I'm going to look in biowares forum a bit if I can find something, but would be nice if some knows about it here. But I don't think I'll find a way to use arrays in the nwntoolset.

-Mel
« Last Edit: December 31, 2004, 04:45:53 PM by Tea-cup »

Offline Tea-cup

  • Hero Member
  • *****
  • Posts: 916
    • View Profile
NwN and arrays?
« Reply #1 on: December 31, 2004, 04:47:21 PM »
Nvm, got my answer already on the bioware forum. link

Better keep writing myself, will get too slow otherwise.  <_<

-Mel