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Eye of the North brings a conclusion what happened in Tyria after Guild Wars: Prophecies ended, and as such - is 100% oriented towards games with characters of maximum level. We know GW gamers want the numbers, so here they are: 18 new multi-level dungeons, 40 new armour sets, 10 new Heroes and massive 150 new skills, out of which 50 belong only to PvE (Player versus Enviroment).
On the other hand, there are Guild Wars 2. This is a full sequel and will be released in 2009-10 timeframe, with a public beta being released sometime next year. This game will be set several hundred years after GW: Prophecies and Eye of the North, but the main drool factor will be zone-wide events (read, open war in DaoC and Alterac Valley style), combined with refined control system, oriented for action and ease of use. Playable races include Humans, Charr, Norns, Asurians and Sylvarians. Level cap is set, but it is not known at the time, while characters will now progress through the game in a more sensitive way.The graphics engine will be brought up to date with latest graphics developments in 2009-10, so you can expect a game engine which will offer unrivalled graphics features in world of MMOs.NCSoft's roadmap now should be pretty clear, as far as GW world is concerned: GW1 add-on, GW2 public beta, GW2 final. Next 18 months will be very busy for these guys.
Sounds very cool. I like the PvE only skills idea. What are Norns, Asurians and Sylvarians? So many games so little time...[snapback]33980[/snapback]
easy enough to go to Barnes and Noble and write down the code from a magazine thats been openedBut iv been put off with GW lately. Ill probably not buy the next expantion. Though Ill be sure to check GW 2 out. But at that point itll be competing with other games like Fury and Warhammer Online[snapback]33998[/snapback]
What did GW do to you doood??[snapback]34009[/snapback]
I got my issuie of PC Gamer today and read the article on Guild Wars I thought i would make you this guide. Enjoy!Note: This guide was made by myself [Mathos Ragnar] This guide may not be taken or revised with permission by me.Intro and Guild Wars news:Guild Wars chapter 4 has been cancelled-as well as all the future Guild Wars campaigns. RIP campaign 4. Welcome, Eye of the North-Guild Wars first expansion pack. And welcome Guild Wars 2-a fully pledged sequelEye of the North. It is a expansion-There will be no new playable proffesions. Guild Wars 2 will have no level limit! Bye-bye level 20! Guild Wars 2 should be released in two years. A beta may be ready sometime in 2008.Why? When? How?-RestrictionsA. Not enough time in only 6 monthsB. Would mean new game mechanicsC. Would lead to larger and bigger tutorialsD. Too many ideas and mechanics to add into a new chapterQuote:We are battling against complexity. We don't want to make complicated games. We want to make fun, easy-to-grasp games that are easy to get into and not frontloaded with complexity.-Quote by: Jeff Strain (ArenaNet Co-Founder)Important info:-Eye of the North will require that you own at least one of the previous campaigns.-This expansion will link the Guild Wars 1 and Guild Wars 2 storylines.-Still F2P (free 2 play)Eye of the North-Info:-It is an expansion and a new game-It will cost less then previous chapters from Guild Wars 1-Require players to own at least one previous chapter from Guild Wars 1-Will not include any tutorials or new proffesions-Focuses on content for current Guild Wars players-40 new armor sets-150 new skills [including 50 PvE-only skills, across all 10 proffesions]-Similar to the Sunspear title on Nightfall, players will encounter several groups in which allegiances can be formed-10 new heroes [some are not human]-Extended character development beyond level 20-EotN will serve as a bridge between Guild Wars 1 and Guild Wars 2New races:Following New Races:-Sylvari-Asuras-Charr-NornFar Shiverpeaks-Norns homelandNorth Ascalon- Is the Charr homelandMaguuma- Asurans homeland-EotN's story expands on a storyline alluded to in Prophecies: The Great Dwarf, patron god of all dwarves, opposes The Great Destroyer-Earthquakes have ripped through Tyria, Cantha, and Elona [revealing entrances to underground tunnels]Three acts:Act I- Lets you explore 18 multi-level dungeons to help the dwarves defend against 'the fiery Destroyer', eventually taking you to the Asura and Norns -Act II- has three story arcs ranging from exploring the Norns, to the Charr homeland, to an Asura resistance of the DestroyerAct III- pits you against the Great DestroyerGuild Wars 2, Info:Timeline: Hundreds of years later in Tyria-You CAN NOT take your Guild Wars 1 characters to Guild Wars 2-Instead you will be able to transfer their achievements through a Hall of Monuments (example: titles)Improved changes:-Graphics-Gameplay-Redefiened PvP-Companion SystemCompanions:They appear *well at least to me* sound like pets-don't count torwards party-won't take up a slot-you don't have to use them-improved power? if deciding not to use companionsImproved movement:-jumping-swimming-slidingFour new playable races:-Sylvari-Asuras-Charr-Norn
God not jumping....Unlimited level cap? seems unlikely? Unless your stats don't increase past level 20 but it just let's you know that you're at level 50 or whatever.Sad that characters can't be transfered some way or another.[snapback]34313[/snapback]
I think its good you cant transfer. THose ebay fucks what bought all their gold wont be able to use it![snapback]34315[/snapback]
Well, it looks like GW2 will be a persistant world type [snapback]34521[/snapback]
what's a persistant world type? you mean like WoW where you can see other players?? like no more private maps?[snapback]34530[/snapback]
Its started getting gay lol