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Messages - cuchulann

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121
General Gaming / Re: Path of Exile
« on: February 19, 2013, 09:04:20 PM »
I looked at the overview. Seems interesting but I  suspect that in order to really play the game well you will have to become a master at that conspiracy theory web they call a skill tree.

122
Diablo III General / Re: Screenshots!
« on: February 14, 2013, 01:31:57 AM »
Zonked! Both my casters have better gear.

123
Diablo III Builds / Re: WalaBingBang - Or the Dog and Chicken Show
« on: February 10, 2013, 02:02:47 PM »
Iskatu yes. Fixed it. I often mix those two up.

124
General Gaming / Re: What is everyone playing
« on: February 10, 2013, 05:06:18 AM »
last time I won  Civ game was Civ 3. I played the Celts. Managed to get Magnetisim first and found an unsettled continent. So to keep everyone else off it until I could put my own people on it I made a blockade of privateer ships that could attack anything without triggering war. Ended as a cultural victory.

125
Diablo III Builds / WalaBingBang - Or the Dog and Chicken Show
« on: February 10, 2013, 04:41:07 AM »
    WalaBingBang.  Born Tang Wala to parents Wash and Bea. As a child he quickly took a liking to singing and soon joined the village boys choir where his piercing falsetto earned him a special placing apart from the rest of the sopranos and indeed apart from the entire choir, outside and down the road a ways. Although many called his singing gimmicky, annoying, and "Sounds like a trio of rodents being strangled," He soon earned the attention of the local fetish, pigmy, natives who started coming around to see what all the racket was about.
     In his teenage years he earned a bit of money while his voice was cracking for he could, with the power of his voice, call forth the long departed and beloved hounds of local farmers. People came within several yards of him to see him perform these miraculous shows. Soon Tang Wala had a following of fetish cultists and he added more flash and dash to his dog shows with a few magic acts. It was in this time that he changed his name to WalaBingBang as it sounded cooler.
     The WalaBingBang Show became the most popular act in all the jungle.  His high pitched songs, accompanied by the deep howls of undead hounds, shoulder shimmying dance moves, acts of fire bomb juggling, flashy displays of haunting spirits and acid storms, and even turning volunteers from the audience into chickens or pigs for a short time, took some of Sanctuary by storm. Alas his career ended when during a concert a massive fight broke out between two rival fan clubs, the OooEeeOoos and the AahAahTings. Although there were no casualties, to this day over half of those involved still lay eggs on a daily basis.
    Following the incident WalaBingBang began to roam Sanctuary looking for a new path. He found it one day when ambushed by a pack of fallen. He used all his stage magic skills to defend himself and just when he thought he would be overcome by the demons, a mass of fanatics, who secretly followed him, rushed out of the underbrush and helped him fight off his assailants. Today he travels all over with a motley entourage fighting the hordes of hell.

Primary: Fire Bomb, Flash Fire
Secondary: Acid Cloud, Slow Burn

1: Hex, Hedge Magic   
2: Haunt, Consuming Spirit
3: Sacrifice, Next of Kin
4: Fetish Army, Tiki Torchers

Passive: Fetish Sycophants, Circle of Life, Grave Injustice.

  The core idea of this build is cheap damage. That is the ability to deal as much damage as possible without using resource power. Through the passive skills Fetish Sycophants and Circle of life I get summoned minions mana free. Sacrifice with next of kin helps to keep the zombie dogs on the ready. Hex and Haunt are mostly for the healing but Haunt mixed with Acid cloud makes for two DOT skills stacked. Flash Fire rune on Fire Bomb means that I can run more damage on a group of targets without having to concentrate on particular one since it auto targets the nearest monster. Its also fun to watch it hopping about like the leaping fountains at Disney World.  The Grave Injustice passive helps to cut down the cooldowns on Hex and Fetish Army. As this char has an item with a 20 yard pickup radius this makes Sacrifice, Fetish Army, Circle of Life, and Grave Injustice much more powerful.

   Weakness: Most of the skills on WalaBingBang are AoE and they stack pretty well. This means that going against champs and elites with damage reflection is pretty much instant death.

Special: 101 Dalmatians
   This is a special tactic that eliminates large groups with ease. I first developed this when I had trouble getting past Iskatu at the start of act 4 on nightmare. I was overwhelmed by the sheer numbers against me. So with Circle of Life passive and Sacrifice Next of Kin I managed that once I had one dog out I could spam the sacrifice skill until everything was clear. Through this I got the Not in Vain and Hotdogging achivements. This works well even on act bosses so long as you enter the area with zombie dogs present. In such a case you may get multiple sacrifices blowing up in the boss's face before the odds go against you and you don't get any more respawns.

126
General Gaming / Re: What is everyone playing
« on: February 08, 2013, 08:36:16 PM »
It's an ethereal, the highest commander type in Xcom. not a lot of offensive power but it can mind control your people and make shields.

127
General Gaming / Re: What is everyone playing
« on: February 08, 2013, 02:40:03 AM »
The source of all my evil power! Nooooooo!

128
General Gaming / Re: What is everyone playing
« on: January 27, 2013, 03:45:35 PM »
Here's a look at the Arch Angel armor my sniper has now.  She's also packing a plasma sniper rifle. The jet pack looks cool and it lets you hover high over the battle giving you eyes on lots of targets. Just make sure you take them out before they get close enough to shoot at you as you don't have any cover when flying. Looks pretty cool but I miss the blue accents of her previous armor.

129
Diablo III General / Re: Screenshots!
« on: January 27, 2013, 01:47:56 PM »
Yes they were SS skels. I'm sure they are working on the bug but I'm not gonna cry if they don't.

130
Diablo III General / Re: Screenshots!
« on: January 26, 2013, 08:02:52 PM »
Bit of a quirky bug today. This guy and his minions only used their fear ability. Not one of the others ever triggered.

131
General Gaming / Re: What is everyone playing
« on: January 19, 2013, 11:34:23 PM »
I finally found where my x com screenshots are stored. Its not in a place you would really think to look.

Here's my team ready to raid a landed UFO. Team deployment (Not a very good shot sadly), And a few shots of my top sniper doing what she does best, headshots.

132
Random Ranting / Re: Quotes!
« on: January 17, 2013, 03:17:14 AM »
"Are you using our tracking terminal to play Civilization?! (exasperated sigh) I hope you are at least going for a military victory."
-Random taunt from the base lackey while viewing the situation room in Xcom.

133
General Gaming / Re: PS3 Network/Xbox Live/Steam Friends
« on: January 15, 2013, 04:32:43 AM »
Just got Xcom and set up my steam account. I am: Fogtreadder.

134
Diablo III General / Re: Screenshots!
« on: January 15, 2013, 04:30:03 AM »
Wow. You let me know the names of your buyers and I'll cut you in on a bridge I need to sell.

135
Diablo III General / Re: Screenshots!
« on: January 10, 2013, 01:04:28 AM »
My 2nd Demon Hunter NiceHolstone is now able to use the Captain Crimson set that 420 made. With its color scheme going so well with the rest of her gear she's every thing a Big Bad Wolf could want fear.

Then tonight I got this little sword while trying to make progress on the Wheel of misfortune achievement.

136
Diablo III General / Re: Screenshots!
« on: December 22, 2012, 03:01:44 PM »
Not sure if this was meant to be a wand or a +5 back scratcher.

137
Diablo III General / Re: Screenshots!
« on: December 20, 2012, 10:56:28 PM »
Well let me know if you want one and maybe it will be better.


138
Diablo III General / Re: Screenshots!
« on: December 20, 2012, 01:56:51 AM »
First time I have seen this one. Might be nice if it had some damage mods on it.

139
Diablo III General / Re: Screenshots!
« on: December 17, 2012, 02:35:07 AM »
Sunday was good for drops. Here's what I got.

140
Diablo III General / Re: Screenshots!
« on: December 13, 2012, 09:09:12 PM »
Good achievement to have done on12-12-12 too.

141
Diablo III General / Re: Screenshots!
« on: December 08, 2012, 11:11:45 PM »
Bought this on the AH for just under 600K. Guess I'm stick with whirlwind.

142
Diablo III Builds / Thumpinskull
« on: December 08, 2012, 08:53:18 PM »
Build in progress

   Thumpinskull. Formerly known as Kol Thumpinskull a hero of Sanctuary who rose to near godly power in his youth. When his kinsman Dan the Dangerous of clan McGrew presented him with the lost armor of the Immortal King he knew he was bound for great deeds. He foresaw all of the Children of Bul Kathos united under his banner, known and accepted by the rest of the world for the stalwart guardians they were. Alas when he struck down Baal, The Lord of Destruction, that vision fell too. The loss of the world stone and the scattering of his kind shattered his dream. To make matters worse his family, cherished siblings, also fell. His twin brother Lok the Silent was taken by a horrid undead beast called a Dracolitch, and as for his younger brother and sister, Zin and Eva they vanished into portals and never came out. Now as the last of his line he has forsaken his given name. He is Thumpinskull, and that is all. Following these multifold tragedies Thumpinskull buried his sacred armor and weapon on the remains of Mount Arreat. For many years he made his way through mercenary work until the rumors began to spread that the lords of hell were not all defeated. Thumpinskull returned to where he cached his legendary battle dress to discover that something had already taken it. He began to seek the missing pieces and his searching led him back to Tristram where he saw a star fall to the earth. He knew then that with or without his mighty regalia his job begun twenty years before was not yet done.

Character page: http://us.battle.net/d3/en/profile/Fogtreadder-1202/hero/18031571

Skills

Primary : Bash / Punish (up to 24% damage bonus)
Secondary: Whirlwind / Blood Funnel

Leap / Iron impact (defensive boost)
Hammer of Ancients / Smash (406% damage)
Battle Rage / Marauders Rage (30% damage boost)
Wrath of the Berzerker / Insainty (100% damage boost)

Passives: Nerves of steel, Weapons Master, Superstition

Preferred weapon: The biggest badest 2 handed monstrosity possible. The IK is ideal; otherwise a mace class is preferred over swords or polearms.

The idea behind Thumpinskull is he is the One Hit Wonder. Jump into the fray with a defensive boost and start hitting things one at a time until the 54% damage bonus from Battle rage and Bash is built up. Then finish off whatever might be left with devastating hits from HoA. Speed is not a factor for this build since every hit should bring a kill. Currently this is working. I have WW on this guy for when he goes up against especially large mobs. HoA is the skill Thump is built around for the largest possible single hit damage.

Perhaps the greatest weakness to this build may end up being a substandard defense and life. So I am thinking that in regards to how I gear him up I should focus on items with vitality and resists. A hit vita will of course improve defense through Nerves of steel. Of course this may compromise the One Hit Wonder effect in inferno. I foresee a tricky damage / defense balancing act in the near future. Also his life on hit potential right now is pretty much zero. So I will need to try and get more of that in the future.

Skills that may be changed out in the future are Whirlwind, Leap,  and Weapons master.

WW has not been a favorite skill, but after I began trying it out again after the last major patch it does not seem to leech fury quite as fast as it used to.  I may put HoA in the secondary position in time, but I would rather not since it is on the same key as my other Barb and I have become accustomed to it. WW is also my best escape skill if I get trapped by monsters. I may try other forms of it as they unlock to me.

Leap is kinda nice as it can be used to travel across different levels quickly. The iron impact boost is very short so I may replace this with a buffing skill and keep him as ground assault.


Weapons master is really only useful to me as long as I have a mace class weapon for the 10% crit. If I get the IK weapon for him and indeed the whole set I will want to replace this.

A bit of history behind the Thumpinskull Clan. Lok was my first D2 barb. Mace class based and I did not use any warcries. Naturally this build could not hack it in Hell level. The account Lok was on was full of first time chars all who just didnt have the stones for Hell. So as I had another account full of better builds I announced on the chat board that the first one to whisper me would get my old account. A guy by the name of Dracolitch was the winner. Zin and Eva were mace class builds on Guild Wars and Hellgate London respectively. Both used the smallest body size available on those games and so they are the little bother and sister. Kol came about when my D2 finder barb, DangerDanMcGrew found the IK armor and I was at last able to bring the complete set together. So Kol named after Lok as a twin *cough Tomax Xamot* was built specifically for the IK set focused on Whirlwind and Berserk. I would have put the first name Kol in the name in D3 but there were just enough spaces for the last name.

143
Diablo III General / Re: Screenshots!
« on: December 06, 2012, 01:50:24 AM »
YeeHaw! I'll get y'all mah pretty! And yer little hound dawg too!

144
Diablo III General / Re: Screenshots!
« on: December 02, 2012, 09:37:57 PM »
Got the Tal Rasha armor yesterday, here's how it looks on different chars.

145
Diablo III General / Re: Screenshots!
« on: December 01, 2012, 01:04:00 AM »
Now I have one.

146
Diablo III General / Re: Diablo 3 Polls
« on: November 30, 2012, 01:09:07 AM »
This was my thoughts on it. See if you count the spelling errors!

My favorite is not one of the options, probably because it is so small. The Highlands Passage between Halls of Agony 2 and 3. It's a wonderfully rendered area, where you cross a rooted stone bridge whose supports vanish into the misty river far below. Though for my vote it has to be the cathedral. It's not just eye candy. It reacts to your presence. Bits of the floor falls away as you get too close and it makes the most use of interactive environment in the crumbling walls and chandeliers that you can use as traps with the right timing. The later acts have very little of this and other than the act 2 sewers and aqueducts the traps are just a handful of placeables. So here's something to make a note on for Act 5 Blizzard, More practical, interactive scenery!
                       

147
Diablo III General / Re: Screenshots!
« on: November 18, 2012, 01:03:43 AM »
I gots me a new friend. Thinks I'll call him Daniel Webster. Though he ain't too happy that I keep my thumb up his butt.

148
Diablo III General / Re: Greatest of the Great Evils?
« on: November 16, 2012, 12:27:26 AM »
Well lets review them.

Andariel: Maybe she could have been something better but really she was small time. At best she had corrupted the Rogues on her own before her career got torn down. Did she really take part in bringing down the Prime evils? A bit mixed up in her ambitions if you ask me.

Duriel: Hmm some blob of flesh who shows up with no introduction in place of what you thought would be one of the prime evils. There is a word for that kind,  Tool.

Belial: Fool. I think Mo drove that point home already.

Azmodan: If I can give him any kind of credit it would be that the death of Belial stepped up his timetable way above his comfort zone. So he had to begin his attack early. Where indeed were the other five sins? My guess is they were still on leave and could not make it back in time to join the battle. So with his command structure pretty much absent he threw everything out at once. As you kill off his minions and destroy his lovely toys you can taste the panic rising in his taunts. When it finally comes down to him he has lost all control, and being unaccustomed to getting his claws dirty, fails outright.

Mephisto: Some good points have been made about him already so Ill go into what does not work for him. Of the three primes, Meph is the sniveling, anemic, weasely one. What went on after Diablo entered into hell? Notice that Mephisto was the only one of the three left when you arrive on the scene. Im thinking Baal heard the compelling stone being smashed and then said, well bro gotta get back to my business, been imprisoned for a long time and all so theres a lot of work to do. So just chill out here and ill catch ya later. Bye! And really, Meph does drop like a sack of potatoes.

Diablo: Hes a tough customer. Very powerful and is always seeking more power. However he is over arrogant, has poor leadership skills, and not very good at dealing with new situations. He does have a handful of minions but he just throws each one out with a threat ringing in their ears and leaves them. He also has a fixation with fallen angels, in particular, Izual. Honestly why did that guy come back? I thought when you killed him the first time and his spirit appeared in angelic form and vanished that it was done and signed for. Diablo must have really missed him to bring him back if you know what I mean. Finally Diablo only learned one new trick after absorbing all the other souls of the lords of hell. That was to port you into another realm where he can summon shadow versions of yourself. Otherwise he sticks to his old game plan, fire, lightning, cages. Rinse and repeat.  Finally he always seems very frustrated that he keeps getting beaten. You would think he had learned a bit more about the abilities of people after having died at their hands multiple times.

Baal: Yes I have saved the one I am leaning towards for last and Ill tell you why. Terror, hate, anguish, pain, lies, and sin are all personal, abstract, mental and emotional constructs requiring an outside effect to exist. Most of these require sentient thought. All can be ignored, or at the least lessened by the mindset of the one who feels them. Destruction however is a force. All which is created will ultimately be destroyed, living or not. Baal is that. Where was he when his brothers were slain? Obviously lying low and giggling his head off as he watched it happen. Baal needs no motive; he has no long term goals. Yes he seeks power but for why? So he can destroy even more. He does not need to plan, only to wreak mindless havoc wherever he goes. He also is very good about how he uses his tools, all of which are intended to be destroyed as soon as he no longer needs them. Duriel and Nilithak, they served their purpose to perfection. Hes the kind of guy who laughs his ass off as wave upon wave of minions die in front of him. Hes a bona fide maniac and he loves every moment of it.

Baal he's the freak to fear!

149
Diablo III General / Re: Screenshots!
« on: November 13, 2012, 08:57:23 PM »
Do those go on special during happy hour?

150
Diablo III General / Re: Screenshots!
« on: November 13, 2012, 03:23:37 AM »
At last got my Witch Doctor to level 60. now he can use this. What's better than one snake? Why two of course. What's better than two snakes? Duh! Three dummy!

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