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Messages - Calia

Pages: 1 [2] 3
31
NwN General / HELLO!!!!!!!!!!!!!!!!!
« on: April 08, 2008, 06:10:07 PM »
HELLO!!!!! anyone alive out their!!!!!!

*wonders around aimlessly looking for life*

32
NwN Building / Re: Probably basic but im lost
« on: March 14, 2008, 12:00:49 AM »
OK hope this is my last request for a while i think 420 might attempt to have me murdered at the rate i been going lol >.<,

Attempting to use Shayan's subrace engine with the leto NWNX2 stuff going, I have coded the custom subrace and everything but nothign seems to happen I have pasted the same code int the demo mod that came with the .rar file i have  and it worked perfectly....... so its some where I had been merging the needed liens of code into my best guess is its either in my onenter or my Onmodload  sections.

Onenter
Code: [Select]
#include "dl_magic"
#include "__kw_io_func"
#include "sha_subr_methds"
#include "tomkin_database"
#include "include_thrall"

int EnforceBan( object oPC );
int ExamineNumPlayers( object oPC );
string GetClass( object oPC );
string GetRace( object oPC );
void LogEntry( object oPC );

string SCHIBICD = "";
string STOMKINCD = "";


// Check for associates the PC may have created
void CheckForAssociates( object oPC );

void CheckForAssociates( object oPC )
{
    // Set a spcial variable on the server itself to take into account server
    // reboots where thralls may spawn over the life of the server!
    // SetLocalInt( GetModule(), GetPCPublicCDKey( oPC ) + "Thrall", 1 );
    // DBSaveString( "ThrallMaster", GetPCPublicCDKey( oPC ) + GetStringLeft( GetName( oPC ), 10 ), oPC );

    // Check to see if the PC has created an associate
    string sThrallCheck = DBGetString( "ThrallMaster", oPC );

    if( sThrallCheck != "" )
    {
        // Associate exists, let's see if the server has reset. This event
        // will be signified by a stored variable on the server itself. If
        // the variable is not found, then the PCs thrall needs to be recreated.
        int nThrall = GetLocalInt( GetModule(), GetPCPublicCDKey( oPC ) + "Thrall" );
        location locPC = DBGetLocation( "LOCATION", oPC );

        // PCs thrall still exists on the server somewhere, do not recreate!
        if( nThrall == 1 ) return;

        // Get all the values from the PCs database
        string sMaster = DBGetString( "ThrallMaster", oPC );
        string sType = DBGetString( "ThrallType", oPC );
        string sBones1 = DBGetString( "ThrallBones1Res", oPC );
        string sBones2 = DBGetString( "ThrallBones2Res", oPC );
        string sSkull = DBGetString( "ThrallSkullRes", oPC );
        string sClaws = DBGetString( "ThrallClawsRes", oPC );
        string sSpecial = DBGetString( "ThrallSpecialRes", oPC );

        // Create the associate itself
        object oThrall = CreateObject( OBJECT_TYPE_CREATURE,
            sType, locPC );

        // Apply any effects to the associate as necessary, add them as
        // a PCs henchman, and level them up to their appropriate power.
        if( GetStringLeft( sType, 5 ) == "necro" )
            DelayCommand( 0.5f, ApplyNecroEffects( sBones1, sBones2, sSkull,
                sClaws, sSpecial, oThrall ) );
        else if( GetStringLeft( sType, 5 ) == "champ" )
            DelayCommand( 0.5f, ApplyChampionEffects( sBones1, sBones2, sSkull,
                sClaws, sSpecial, oThrall ) );

        DelayCommand( 0.7f, AddHenchman( oPC, oThrall ) );
        DelayCommand( 1.0f, LevelUpThrall( oThrall, GetHitDice( oPC ) ) );

        // Save the information on the associate!
        sBones1 = GetStringLowerCase( GetStringLeft( sBones1, 16 ) );
        sBones2 = GetStringLowerCase( GetStringLeft( sBones2, 16 ) );
        sSkull = GetStringLowerCase( GetStringLeft( sSkull, 16 ) );
        sClaws = GetStringLowerCase( GetStringLeft( sClaws, 16 ) );
        sSpecial = GetStringLowerCase( GetStringLeft( sSpecial, 16 ) );

        SetLocalString( oThrall, "Master", GetPCPublicCDKey( oPC ) + GetSubString( GetName( oPC ), 0, 10 ) );
        SetLocalString( oThrall, "ThrallType", sType );
        SetLocalString( oThrall, "Bones1Res", sBones1 );
        SetLocalString( oThrall, "Bones2Res", sBones2 );
        SetLocalString( oThrall, "SkullRes", sSkull );
        SetLocalString( oThrall, "ClawsRes", sClaws );
        SetLocalString( oThrall, "SpecialRes", sSpecial );

        SendMessageToPC(oPC,"THRALLTYPE:"+sType);
        SendMessageToPC(oPC,"THRALLBONES1:"+sBones1);
        SendMessageToPC(oPC,"THRALLBONES2:"+sBones2);
        SendMessageToPC(oPC,"THRALLSKULL :"+sSkull);
        SendMessageToPC(oPC,"THRALLCLAWS :"+sClaws);
        SendMessageToPC(oPC,"THRALLSPECL :"+sSpecial);
    }
}


// Check and enforce the ban state of the PC!
int EnforceBan( object oPC )
{
    string sCDKey = GetPCPublicCDKey( oPC );
    int nBan = GetCampaignInt( "KRYNN", sCDKey, oPC );

    if( nBan == 3 ) { BootPC( oPC ); return 1; }

    // NOT banned
    return 0;
}


/*******************************************************************************
    GETS THE NUMBER OF PLAYERS CURRENTLY PLAYING THE MODULE.
    IF THE PLAYER LOGGING ON IS NOT A DM, ME, OR THE WIFE THEN
    INCREMENT THE NUMBER OF PLAYERS PLAYING BY ONE, AND SAVE
    THE NEW VALUE IN THE MODULE, RETURNING THE # OF PLAYERS.
*/
int ExamineNumPlayers( object oPC )
{
    if( GetIsDM( oPC ) ) return 0;
    if( GetPCPublicCDKey( oPC ) == STOMKINCD ) return 0;
    if( GetPCPublicCDKey( oPC ) == SCHIBICD ) return 0;

    int nPlayers = 0;
    string sCDKey;
    string sName;
    oPC = GetFirstPC();
    while( oPC != OBJECT_INVALID )
    {
        nPlayers++;

        sCDKey = GetPCPublicCDKey( oPC );
        if(
            GetIsDM( oPC ) ||
            sCDKey == STOMKINCD ||
            sCDKey == SCHIBICD
          )
        {
            nPlayers--;
        }

        oPC = GetNextPC();
    }

    return nPlayers;
}
//******************************************************************************

void LogEntry( object oPC )
{
    string sPrint = "Entering Player: " + GetName( oPC ) + " | " + GetPCPlayerName( oPC ) + " | IP: "
        + GetPCIPAddress(oPC);
    // Tell all the DMs that someone is logging on!
    SendMessageToAllDMs( sPrint );

    // Now add CDKey information and log it to the logfile.
    sPrint = sPrint + " | CDKey: " + GetPCPublicCDKey( oPC );
    sPrint = sPrint + " | TIME: " + IntToString( GetTimeHour() )
        + ":" + IntToString( GetTimeMinute() ) + ":"
        + IntToString( GetTimeSecond() );

    string sPrint2 = "Player Info: " + GetName( oPC ) + " | " + GetPCPlayerName( oPC ) + " | "
        + GetClass( oPC ) + " | " + IntToString( GetHitDice( oPC ) ) + " | " + GetRace( oPC );


    WriteTimestampedLogEntry( sPrint );
    WriteTimestampedLogEntry( sPrint2 );
}


string GetClass( object oPC )
{
    int i;
    int nClass = 0;
    int nSLen = 0;
    string sClass = "";
    string sCDKey = GetPCPublicCDKey( oPC );

    for( i = 0; i < 4; i++ )
    {
        nClass = GetClassByPosition(i, oPC);
        switch( nClass )
        {
            case CLASS_TYPE_ARCANE_ARCHER: sClass = sClass + "/Arcane Archer"; break;
            case CLASS_TYPE_ASSASSIN: sClass = sClass + "/Assassin"; break;
            case CLASS_TYPE_BARBARIAN: sClass = sClass + "/Barbarian"; break;
            case CLASS_TYPE_BARD: sClass = sClass + "/Bard"; break;
            case CLASS_TYPE_BLACKGUARD: sClass = sClass + "/Blackguard"; break;
            case CLASS_TYPE_CLERIC: sClass = sClass + "/Cleric"; break;
            case CLASS_TYPE_DIVINECHAMPION: sClass = sClass + "/Divine Champion"; break;
            case CLASS_TYPE_DRAGONDISCIPLE: sClass = sClass + "/Dragon Disciple"; break;
            case CLASS_TYPE_DWARVENDEFENDER: sClass = sClass + "/Dwarven Defender"; break;
            case CLASS_TYPE_DRUID: sClass = sClass + "/Druid"; break;
            case CLASS_TYPE_FIGHTER: sClass = sClass + "/Fighter"; break;
            case CLASS_TYPE_HARPER: sClass = sClass + "/Harper"; break;
            case CLASS_TYPE_MONK: sClass = sClass + "/Monk"; break;
            case CLASS_TYPE_PALADIN: sClass = sClass + "/Paladin"; break;
            case CLASS_TYPE_PALEMASTER: sClass = sClass + "/Pale Master"; break;
            case CLASS_TYPE_RANGER: sClass = sClass + "/Ranger"; break;
            case CLASS_TYPE_ROGUE: sClass = sClass + "/Rogue"; break;
            case CLASS_TYPE_SHADOWDANCER: sClass = sClass + "/Shadow Dancer"; break;
            case CLASS_TYPE_SHIFTER: sClass = sClass + "/Shifter"; break;
            case CLASS_TYPE_SORCERER: sClass = sClass + "/Sorcerer"; break;
            case CLASS_TYPE_WEAPON_MASTER: sClass = sClass + "/Weapon Master"; break;
            case CLASS_TYPE_WIZARD: sClass = sClass + "/Wizard"; break;
            default: break;
        }
    }

    nSLen = GetStringLength( sClass );
    nSLen--;
    sClass = GetSubString(sClass, 1, nSLen);

    return sClass;
}

string GetRace( object oPC )
{
    string sRace = "";

    sRace = GetSubRace( oPC );
    if( sRace != "" ) return sRace;

    if( GetRacialType( oPC ) == RACIAL_TYPE_DWARF ) return "Dwarf";
    if( GetRacialType( oPC ) == RACIAL_TYPE_ELF ) return "Elf";
    if( GetRacialType( oPC ) == RACIAL_TYPE_GNOME ) return "Gnome";
    if( GetRacialType( oPC ) == RACIAL_TYPE_HALFELF ) return "Half-Elf";
    if( GetRacialType( oPC ) == RACIAL_TYPE_HALFLING ) return "Kender";
    if( GetRacialType( oPC ) == RACIAL_TYPE_HALFORC ) return "Half-Orc";
    if( GetRacialType( oPC ) == RACIAL_TYPE_HUMAN ) return "Human";

    return "Invalid";

}


/*******************************************************************************
    MAIN ROUTINE BEGINS...
*/

void main()
{
    object oPC = GetEnteringObject();
    if( !GetIsPC( oPC ) ) return;

    // Check the ban on the PC
    // 0 = not banned
    // 1 = banned!
    if( EnforceBan( oPC ) == 1 ) return;

    //***** DM RESERVE SCRIPT! *************************************************
    //Check to make sure that the maximum number of players has not been reached.
    //
    int nPlayers = ExamineNumPlayers( oPC );
    if( nPlayers > 25 )
    {
        //All players will get autobooted.. DMs proceed

        DelayCommand( 4.0f, FloatingTextStringOnCreature( "Server limit reached, remaining slots for DMs only, auto-booting.", oPC, FALSE ) );
        DelayCommand( 7.0f, FloatingTextStringOnCreature( "Server limit reached, remaining slots for DMs only, auto-booting.", oPC, FALSE ) );
        DelayCommand( 15.0f, BootPC( oPC ) );
        return;
    }
    //**** END OF RESERVE SCRIPT ***********************************************

    // Begin PC processing
    SetLocalInt( oPC, "ENTERCHK", 0 );

    // Log and announce player entry.
    LogEntry( oPC );

    // Set the players recall point...also changed in OnAquireItem.
    SetRecall( oPC );

    // Clean the PC of contraband
    CleanPC( oPC );

    // Grant them any "module" items they do not have already
    GrantItems( oPC );

    //Last thing that we do is look for the death token from the player...
    // *MOVED TO _START_ONENTER AS WELL
    if( GetTag( GetArea( oPC ) ) != "START" )
    {
        object oToken = GetItemPossessedBy( oPC, "DeathToken" );
        if( GetIsObjectValid( oToken ) )
        {
            //the entering player has a token.. kill them!
            effect eDie = EffectDeath( TRUE, TRUE );
            FloatingTextStringOnCreature( "The Gods are displeased with you!", oPC, FALSE );

            AssignCommand( oPC, ClearAllActions() ); // Clears all actions of the PC
            DelayCommand( 0.2f, SetCommandable( FALSE, oPC ) );
            DelayCommand( 3.0f, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDie, oPC ) );
            DelayCommand( 4.0f, SetCommandable( TRUE, oPC ) );
        }
    }

 //Optional --- Support for NWNX added for Shayan's Subraces. (Remember to setup and import the neccessary files
//              for NWNX. The scripts are not included in the Subraces package).
//ExecuteScript("aps_onload", GetModule());

//--End NWNX

//----Modification for Shayan's Subrace Engine
   DelayCommand(2.0, ExecuteScript("sha_on_modload", GetModule()));
//----End Modification.

    // Look at the PC and determine of they have an associate saved!
    CheckForAssociates( oPC );

    // End of PC processing
    SetLocalInt( oPC, "ENTERCHK", 1 );
}

OnModLoad

Code: [Select]
#include "x2_inc_switches"
#include "x2_inc_restsys"

void main()
{
    SetModuleOverrideSpellscript( "02_rokspellhook" );


//----Modification for Shayan's Subrace Engine
   DelayCommand(2.0, ExecuteScript("sha_on_modload", GetModule()));
//----End Modification.

    // Tells the module use tag based scripts for item activate events.
    SetModuleSwitch( MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS, TRUE );

    // Tells the module to use the random monster encounter on the rest system
    SetModuleSwitch( MODULE_SWITCH_USE_XP2_RESTSYSTEM, TRUE );
    // Use a different 2da for the wandering monster system.
    // SetWanderingMonster2DAFile("des_restsystem");
    WMBuild2DACache();

    // Make rogues do a UMD skill check when using scrolls
    SetModuleSwitch( MODULE_SWITCH_ENABLE_UMD_SCROLLS, TRUE );

    // Make epic spells hurt their caster, if required
    SetModuleSwitch( MODULE_SWITCH_EPIC_SPELLS_HURT_CASTER, TRUE );

    // Prevent spellcaster's abusing expertise to raise their AC, drops
    // expertise whenever a spell is cast by a player
    SetModuleSwitch( MODULE_VAR_AI_STOP_EXPERTISE_ABUSE, TRUE );

    // Make creatures use mobile animations after they spawn.
    SetModuleSwitch( CREATURE_VAR_USE_SPAWN_AMBIENT, TRUE );

    // Hurt neutral NPCs
    SetModuleSwitch( MODULE_SWITCH_AOE_HURT_NEUTRAL_NPCS, TRUE );


}

so yeah heeh sowwie again for my lack of ability but I really have been trying at this one for two days ask Mo lol

33
NwN Building / Re: Probably basic but im lost
« on: March 12, 2008, 10:27:51 PM »
Thank you so much 420! these are perfect :D I will continue to work on the other things and hope you don't mind if I bounce questiosn off you here and there :)

-Cal

34
NwN Building / Re: Probably basic but im lost
« on: March 11, 2008, 10:26:36 AM »
That worked perfectly 420 :D your my hero hehe an item will be great im gonna attempt to make some of my DM tools usable as PC, along with a couple other items im trying to make :D i wish i could pull all the tag based stuff but i think its more tied into everything on the mod. then i even know considering the guild stuff I would much rather set up some type of database to handle guild factions and spell stuff though im almost tempted to just rework the spell script to up the damages and such for anyone not just guild members unless i make it go public


35
NwN Building / Re: Probably basic but im lost
« on: March 05, 2008, 09:33:53 AM »
Ok it was brought to my attention that the script cut off at the end so im adding the .erf for the file.

420 if your DM items don't do that I would love to use somthing like that that I could also use while logged in as a player. so spell wise I would prefer Greater Restoration if making an item ends up being to much :)

So a quick overview:I am trying to get this to work using a token system used to house the guilds, to my knowledge it is pretty well set up but I have not had the chance to test it completely if they are working.

things I need to fix that seem to be beyond me:
  • Damage and durations raised for those with proper token ( TokenoftheMagi, ThornToken)
  • Heal,Mass heal, Greater Restore, Harm to do 10 per-caster so that it tops off at 400 for those with a TokenoftheKnights,SkullToken.
  • I need be sure that only those with a TokenoftheMagi, ThornToken can use epic spells
  • That only those with a TokenoftheMagi can cast Mords, and Time stop

And last but not least while I know it might be asking alot notes on how the changes were made or somthign of that nature would be great so I can learn :D

thx so much

-Cal

[attachment deleted by admin]

36
NwN Building / Re: Probably basic but im lost
« on: March 04, 2008, 02:44:26 PM »
Edit because the code was just to long.

See my next post for .erf file


-Cal

37
NwN Building / Re: Probably basic but im lost
« on: March 04, 2008, 02:30:18 PM »
Thats fine about the cloaks I need it mainly because i like to make clothes ( as every one knows) and its gettign in teh way considering I can alter the colors for them in game with dyes!.

I would prefer it to be a spell considering items don't work on PCs that would be in action like fighting or crafting so on causing the item to say the player is currently busy

I have a rather confusing spellhook system running at the moment so if you have msn or something of that nature you could PM me your name so I can go over it with you from there unless you would like me to copy and past it into the PM section or here for ya lol

-cal

38
NwN Building / Probably basic but im lost
« on: March 04, 2008, 12:13:28 PM »
Ok so i didnt see anyone else asking this question so its probably something stupidly easy that I just cant figure out.

how do you remove cloaks besides just not having your Character wear one?


second question:
need to make a DM spell rather it be from and item or an altered spell its self that when cast will completely cure or all statues problems and  treat them as if rested reston spells and uses of items. so something like uber greater restore or something

-Cal

39
Random Ranting / Re: From out of the Shadows
« on: March 04, 2008, 09:16:44 AM »
heeh to this day it amazes me to see so many names i know and can put a character with, it truly amazes me to see how strong this community really is.... i mean WOW!!!

Quote
Speaking of Kanrei, have you seen your mom anywhere?
No sorry every one I sadly lost contact with mom after my last return about a year ago I know only as much as you mabye less because I did not play guildwars with her.

Quote
Now I want bus to come say hi! I saw a person on PSN named busdriver27. I almost asked him if he was a crazy New Zealander that loves playing terrible strength builds on NWN but was afraid I might get bit...
.... you should have done it anyways where is the spirit of the spire were supose to dive in head first and take the beating and give it right back ;)

While I am around I will try to visit Smiths Holdand anywhere else I can to see you guys but I can not make promises on my timing or my flaky internet connection....so I hope to see you all soon some time.

Calia ( chibi_kanrei)

40
Random Ranting / Re: From out of the Shadows
« on: March 03, 2008, 03:33:46 PM »
I would love to come see you guys at smiths hold though I can never find the damned thing lol, and yeah you can say hi mel though people might talk you know  you standing in a corner saying hi and all that...

and yeah it would be sweet of the spire was still around even though most of us are caught up in what ever else is going on and as much as I would love to be back all the time my net is flaky and causes me all kinds of agony hopefully Fios will fix this but im not geting my hopes up of it reaching me.

but back to Smiths hold get me a direct link so I dont have to hope gamespy will load properly and i can browse servers :D


41
Random Ranting / From out of the Shadows
« on: March 03, 2008, 01:50:35 PM »
*peaks in from the darkest reaches of the spire only screams echo and blood dripping can be heard*

Greetings my friends, foes and who ever exists within the hollowed walls it has been long since you have known joy, happiness and fear... mabye it is time for the return of a Kanrei

* the darkness subsides and the shadows fade into nothingness just bloody writing left in its wake reading "Calia"

42
GodSpire General / Crashing?
« on: March 28, 2006, 08:56:00 AM »
If you are using a few of teh animation fixes such as hands bow strings and fighting styles that can be found on the vault they tend to make you crash more it seems as when i used them i crashed  about 45% more then normal on godspire mabye that is your problem :)

hope this helps :)

43
Random Ranting / Pet Rocks
« on: March 25, 2006, 11:22:19 PM »
....-hides rock behind back and trys to get it to be quiet- shhh..shhh damn you....

Oh hi guys whats up yeah im jsut gonna umm yeah  i need to ...go..... get a corpse to hide  my bad report card from mom -runs out door-

44
Random Ranting / Personality Test
« on: March 23, 2006, 04:31:15 PM »
I got teh same as you anheg

You come to grips more frequently and thoroughly with yourself and your environment than do most people. You detest superficiality; you'd rather be alone than have to suffer through small talk. But your relationships with your friends are highly intensive, which gives you the inner tranquility and harmony that you need in order to feel good. However it is no problem for you to be alone for extended periods of time, without becoming bored.

45
Random Ranting / Bus's Computer
« on: March 22, 2006, 05:09:59 PM »
-hugs 420- my computer is old crappy to :( i cant even play vampire bloodlines or the flashy new games that came out in the last two years really:(

46
Random Ranting / Past Life
« on: March 22, 2006, 02:02:45 PM »
How you may feel is unknown, but you were male in your last earthly incarnation.
You were born in the territory of modern Mongolia in approximately 1300.
Your profession was guide, hunter, fisherman.
--------------------------------------------------------------------------------
Here is a profile of your past life:
You lived in a cave in a remote forest. Your only friends were the birds and baby animals.
--------------------------------------------------------------------------------
Lesson learned in your past life and carried to your present life:
The right to be heard does not automatically include the right to be taken seriously.


I LIVED IN A CAVE WOOT!! GO ME

47
GodSpire General / The player "Vomeron"
« on: March 22, 2006, 01:56:07 PM »
Hmmm yes mercy please  do tell.... also Viper I didnt like you wehn you started and thats puting it nicly i gave you a shot and  i started to think you could be a friendyou jsut messed up hard and sorry but you wont ever get my forgivness I dont take kindly to beign stabed in the back and I dont forgive unless for a damn good reason.

Mean while yeah godspire is in a shitter right now and we all have theorys and here say about who it is and how their doing it hell I ahve my own but you know what there rumors and hear say untill proven so why dont we speak up are we scared are we afraid  why not send  this information to the DMs to the Scriptors  so taht mabye somthing can be done about it insteado f siting back second guessing outselves?

frankly with out godspire as a server it still lives on look at us all gathered here talking  godspire has moved beyond a server and into friend ships communitys feelings familys and spirits that CAN NOT BE BROKEN BY A HACKER!!! spirits that will live no through any trial and spirits that will band togeather to destroy any enemy to our home

but these spirits can not be seperated or hold their tounges  or we shall fall apart we must work togeatehr to  bring back our home to bring back OUR RIGHTS OUR LANDS AND OUR IDEALS!

these ideals these rights are what made godspire are what brought us all there what made us all talk so much to add one another to messeneger s ans shar with one another what is going on in OUR lives

NOW is the time more then ever to show  who you really are a coward or a GODSPIRIAN!

Let us all show them that Godspire breeds the strong breeds the  smart breeds the wis and chrismatic and that  we we are brought to geather the spire lives and speaks through us and that we will not give up he wants to take over fine let him be  a dictator for we are the ANARCHS we will rise aginst  those who try to opress us to try and  take away are freedoms

IT WILL RAIN BLOOD AND TEARS AND IN THE END WE WILL STAND STRONG AND PROUD AMONGST THE RUINS AND WE WILL BUILD FROM IT FOR WHEN WE BUILD IT THEY WILL COME  AND OUR FAMILYS OUR FIRENDS WILL RETURN AND WE WILL MOVE ON AND PUT THIS BEHIND US

NOW LET ME HEAR YOU GODSPIRIANS DMs GUARDIANS SENTINALS AND EVERY ONE EALSE LET ME HERE YOU SAY  IT

HUZZAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  :angry:

-gets off soap box and dusts off and walks away holdign head high and proud-

48
GodSpire General / The End of Godspire, the End of Kanrei
« on: March 21, 2006, 11:15:37 PM »
:( I miss every one :( and i miss playing with every one :( -sighs- I want my net connection back.... =( -sighs- hope to see all of you when i can :(

49
Random Ranting / What do you listen to
« on: March 20, 2006, 05:41:52 PM »
Hey I didnt see one on here and this will mabye cheer up the forums over what they seem to be these days with  talk of hackers and sad good byes lets hear what you all listen to  what your fav song is and even post the lyrics :D

here is my list

3 Dog Night
3 Doors Down
40 Below Summer
A Flock of seagulls
ABBA
ABBACADABRA ( TECHNO ABBA WOOT)
AC/DC
Ace of Base
Adema
Aerosmith
AFI
Air Supply
Alan Parsons Project
Alanis Morissette
Alice In Chains
Aly & AJ
Amii Stewart
Angels
Antonio Vivaldi
Apartment
Apples in stereo
Aqua
The Black Eyed Peas
Bon Jovi
Bond
Bonnie Tyler
Boston



The Used ah screw it amny many many many more no rap besides black eyes peas no country

my fav ban right now is Panic At The Disco song titled I write Sins Not Tragedies


lol i ahve aroudn 2000 artits on my play list i constantly listen to im not gonna  list them all

50
GodSpire General / The End of Godspire, the End of Kanrei
« on: March 20, 2006, 01:24:41 PM »
Im sorry it had to turn out this way I really am and somthing will be done about these people who seem to ahve nothing better to do then spread there boredom and  misrery on others but GodSpire is a place for us to gather and have fun and thast what it will be im scared of the hacker geting to my computer and my friends computer to because then its not a game anymore i agree but when this is fixed we wil want you back mom thats all there is to it and if this problem can not besolved well then prehaps things may happen that none of us want to

I hope this matter can be delt with soon and properly with the leaving of so many i care about im not sure if I will have the urges to stay when i can either


best of luck to us all and best of luck and wishes on your jurenys mother


51
GodSpire General / Hey Everyone
« on: March 13, 2006, 02:14:08 PM »
-sits down and stretchs out looking at everyone- Well well well looks like there is jsut enough blood to spill to make a return

-cracks neck and rolls shoulders-

so first person to call me a hobbit is dead falt out the rest of you ill have fun with

-_^  see you in the spire

52
GodSpire General / DM List?
« on: March 13, 2006, 01:49:59 PM »
Guess Who  :lol:  I was trying to post my screen of my art work but well im on dail up and that should say enough for its self :) but im still here though my times are random :D

53
GodSpire General / The return of Calia Kanrei
« on: April 06, 2005, 10:54:08 AM »
Well im still back but do to a problem with my ISP and me not having cable for the past two days i have been  sitign rocking back and forht trying to keep the little string that keeps the insanity in from breaking =/ im makeing this post on my schools connection  I should hopfully be back tonight or tomorrow night


Cal

54
GodSpire General / The return of Calia Kanrei
« on: April 03, 2005, 04:52:46 PM »
im afraid not shadowfury

55
GodSpire General / The return of Calia Kanrei
« on: April 03, 2005, 04:36:30 PM »
Long has it been since the youngest daughter of hte Kanrei family walked the halls of Godspire and even longer since she had felt something locked deep within..

Walking the halls of her birthplace Calia looks around  seeing many new faces and a few old  it was not long befure she picked up her blade and set out to spill blood she had traveled long and far but still her animlistic instincts were sharp  with presision and skill she let thougsh near her be known she had returned and was greated with joy by old friend some  backed away in fear while others stood not knowing of the small child or who she was.

She finaly found an old friend Xen the monk she recruited into the marauders long ago when she led the ranks in the first assult agisnt the elves of dorith in the mental war the crippled dorith  for many years to come after a few quick training sessions with him she put away her blade and took to beating others down with her bare hands enjoying the rawness and primal feel to riping her oppnets to shreds she remained doing this runing into more old friends and makeing a couple more in her path of bloodshed untill one day... her mother returned to her  and what they talked about was that which I can not recite to you here yet but it is said Calia was seen  picking up a bow and memorizing her words  prayers to the banshee of her mother  and was seen  lurking around the dark shadowed corners  as though protecting or watching over something what is not for sure yet but  all of the people in the halls can feel it and know soon it will come to life some curisly walk close  to see if they can catch a glimps others  step back in fear of what the little girl could be guarding  others prepar themselfs for what ever it may be but all know one thing ... the return of Calia and Taarna in one place.... things are in for a change



(( Yes I am back in my birth home many you I have seen some I have not but be prepared for anything  :ph34r: ))

56
GodSpire General / Results of Clan Battle #3
« on: October 03, 2004, 03:29:53 PM »
This is the last time im gonna bring this up ys i have been off the past couple of days some  irl things have come up and im having a time dealing with them and geting my self situated i ahve come on here to see this and listen to it  and yes there are some  rules in here that i have never heard till i read them but what ever  40+ people on the server diffrent area or not  lower teams or not   there is gonan be lag there is nothing that can be done about it unless delaying the battle till some people are gone  also holding them on the weekends is a big reason so many people are on but also because its about the only time you can forsurly get the clan members on  these are all things that need to be loked at before the next war  DMs will need to have a big meeting on it  and Clans will need to ahvea Big meeting iwth the DMs about it to see how things like this should be done also  if the bad sportsmenship and  this continues after the battle thin i wll personally see thoughs people ban its fine if you wanna be up set and pissed but keep it to your self  no one ealse really cares  so badsportsmen ship will get you ban by me if not other DMs as well and if it conintues well we just wont have anymore wars or clan battles will we  :angry2:  :angry:  :angry2:  :angry:  :angry2:  :angry:

57
GodSpire General / 3rd Clan Battle Time/Date
« on: September 22, 2004, 08:31:55 PM »
All the rules as the previus battle " Clan Battle 2" are still in effect for they are rules of war  so they will be the rules and guidlines for all the battles of this war  :D

58
GodSpire General / Battle #2: Sunday, SUNday! SUNDAY!
« on: September 19, 2004, 01:54:16 PM »
.......... doubt i will make it all depends on the quest i have to be in on the RP server starts at 3 pm so yeah umm ill be there if i can but this is really short notice

59
GodSpire General / Clan Battle #2
« on: September 18, 2004, 09:21:37 PM »
Dorith did set a date but we lacked the refs for that time so  we tryed to set a New date  namly the one right after in this case  but........... we were never told if this would be agreeable by doriths leader and to my understanding they ahve gone thorugh ..... a leadership change so Could doriths new leader please ok sundays date or pick on within the next 4 days

and if not i bleave that the refs should pick the date for the next one to get this moving

60
GodSpire General / Clan Battle #2
« on: September 18, 2004, 02:51:09 PM »
Can we please please please get this finalized you guys were told you needed to have it within 4 days so people could be informed may have to rediscuse the time limit on decided when the next battles will be

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