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Neverwinter Nights => NwN General => GodSpire General => Topic started by: 420 on September 11, 2004, 11:38:32 AM
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OK, the official results of the first clan battle between the Mauraders and Doriath:
Winner: Doriath
Despite horrible, horrible lag, Doriath and its supporters turned out in record numbers. Through a thick fog of laggy, laggy lag, Doriath was able to overwhelm the Mauraders and take the first victory.
Now that we have all experienced it, please post your suggestions about how we can improve the conditions of the next battle. One good suggestion was to split the battle up into small groups to minimize lag or even lock GodSpire with a password so only the participants can join.
Thanks to everyone who participated, great effort on both sides!
Best 3 out of 5:
1/0 Doriath
-420
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*cries because i missed it* waaaaa!!!! me wan help marauders *cries*
*sniff sniff* anyway- whens the next battle and i think we should do the battles in little heats like three people on each team fights at a time and then after all the heats are done whoever has won teh most heats wins the battle
*goes off to cry some more*
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*cries because i missed it* waaaaa!!!! me wan help marauders *cries*
The Mauraders could have used the support, it was something like 3 to 1.
OH, can each side please post a list of the players who participated?
Thanks!
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Participants on the Doriath side:
Adisku
Jas
Jek
Alucard
Furia
Major Pain
Roncesal
White Devil
Pang
Kristie
Blood Angel
Zoo
Bullet
Solid Sanek
Khadgar
mIRO]cRO[
Hubba
Thats all i know, might be more though.... :o
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That was chaos.
I think we may need to adjust the rules to ensure a more orderly slaughter. A few suggestions I saw in the Halls were:
1. Use another server for the battle.
2. Lock GS to anyone who isn't in the battle.
3. Limit the teams to 5 v. 5 or 8 v. 8. Have teams choose sides the day of the battle.
We have to do something, folks.
-Throbblefoot
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Was this the first war in GS then?? i mean didnt we ever had wars before, and how were they fought?
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Partecipants on the Marauders side:
Calia
Raelias
Mercy
Lance
Amra
Bus
BzK
Shadowbane
:o
Im sorry if I forgot someone...
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after a very laggy fight as was noted earlyer these my self and ??? met with Adisku and Jek to talk about the terms of war and we have come up with the following offical terms
Fair Teams 5v5 or 6v6 testing will be done ( this is to improve the figth and the lag matters
Hostiling your enemys ( many spells dont work unless your hostilied this is to hostile your enemys before the battle not during
resing a allie is allowed
hiders may hide once a round ( every 6 seconds)
balagarns horn is allowed
spells such as storm of vengance acid fog and other aoe spells that stay will be tested and noted on later
No Respawning
No healing
No hellballing
also rather thin have the winning team immedatly decide when to have teh war we decided they may have one exact week to decide but the date and time must be anounced at least 4 days in advance so all players my know its date
i as that Adisku and Jek also post that these were the terms agreed on so that no one thinks im just makeing them up
Calia Kanrei -= Marauders Council=-
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Kristie, Pang and I did not attend the war, the dm ported 15 Doriath members and left us in doriath. Didn't make it even I know, but that is what happened.
How bout the clans get to chose who fights? all SA members were fighting while pang and I sat out. I'm tho very happy with the SA support, you guys had a lot of kills I saw.
was told 8 on marauder team by BzK, Rae said 9.....
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And to answer your question hubba wars have been declared but never fought
and never under these tersm the Team arena worked at the time of thoughs battles though still with the large teams the lag becomes unbarable though it did the hole no allowing respawns and when the battle was over ti jsut ported every one out and declared the winner or was it if they respawned the respawened back in the halls which ever yo uget teh idea
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oaky, thakn, yuo! :P
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I agree to these terms and Jekky would to but he quit neverwinter today i dont know for how long but i agree and i will figure out a time for the next battle im thinking around the same time ....
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well, if you need any help... just ask mate! ;)
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jek needs to make up his mind, can't come join and leave all the time
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Sorry for not makin it i kinda forgot ill try and make 2nd battle
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Partecipants on the Marauders side:
Calia
Raelias
Mercy
Lance
Amra
Bus
BzK
Shadowbane
:o
Im sorry if I forgot someone...
Wow...I am impressed with that turn out. Hmmm...I guarantee victory in the next battle with at least all of you show up again.
I dunno what exactly happend but I am assuming you played in the team arena. Here are my thoughts to reduce lag there. Disable the missile catapults. They are lag monsters. No cloud aoe spells ie. acid cloud, incindiary cloud. They suck and aren't worth casting. No hellball, even though I know Hellball was banned in pre-war talks.
Locking GS is a good idea. And how about this: Each clan in only allowed at most 3 none clan support members. So no drafting on battle day.
Anyway sorry i wasn't there. Good to see Raelias back. We'll get them next time.
PS. Jek is lame
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I'll update the war book right now. HUGE thanks to Calia, ???, Adisku, Jek for working out new terms of the war.
-Throbblefoot
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I'll update the war book right now. HUGE thanks to Calia, ???, Adisku, Jek for working out new terms of the war.
-Throbblefoot
I am pretty sure all those points Calia raised were already set during the first pre-war meeting.
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Disable the missile catapults. They are lag monsters.
Actually the only time people used the catapults was before the battle began.
*Shakes accusing finger at both sides*
Maybe we can just make the catapults against the rules for clan battles.
Another thing, we are going to need more referees, we need at least one in each clan's base to make sure people don't go into the center before the battle starts. Many players from Doriath crossed their base's bridge before I shouted "GO". We need at least 2 or 3 refs in the center island to view the battle from different angles and daze players as needed.
I think limiting the battle to 5 v 5 or 6 v 6 is a great solution for both the lag issue and the limited referee coverage. This will also (hopefully) prevent people from quitting their clan because they do not wish to be involved in the war.
-420
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Well I've been in the team arena with about 10 others and trust me the missile from the catapults are crazy laggy.. Maybe decrease the range or number of missile they shoot.
PS. If someone is in a clan that is at war and doesn't want to participate then they should quit. Marauders would have them executed :D
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Helps that I had Raelias on my MSN list, doesn't it? ;)
That SoV wasn't helping the lag much either...
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next time i'll try to make it ta help out where i can.... act as a blockade so people dont pass their gates before 420 calls go, help watch to see which people die to help with teh whole dazing thing, anything you need me for =)*still wants to help marauders* lol *knows mo would only ever use me as a last resort :rolleyes: * lol *is not offend if it is true* lol
Lord Elessar
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I am pretty sure all those points Calia raised were already set during the first pre-war meeting.
Not quite all of it.
*fishes through notes for the ones about the war*
- Area of Effect: only Hell Ball was outlawed (others are under consideration to outlaw)
- Number of players: any and all could participate (5v5 or 6v6 is the suggestion)
- Setting the date: originally had to do so immediately (Doriath has 1 week to decide the date)
So, please read the revised war book. If it's missing rules you think were agreed upon, let me know so I can put it in the book. We need a record of what is to be enforced.
-Throbblefoot
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The server itself was over 50% idle during the battle.
Having a war elsewhere would not have overcome whatever the problem was.
I would assume it was graphics lag, as when i joined, i could see my text the instant i wrote it.
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updating my geforce2 MX and 56 modem wouldent help much going by the amount of people complaining with there *flash* vidoe cards and high speed conections
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I had a chance to get online on the comp now... And you know what this do? IT STINKS. Limiting supporters, (Which will make marauders more powerfull... Are you cowards or what?) ... Wars = Allies are allowed, unfair numbers are allowed, srry Marauders. Your fault if you got no numbers of members. But that's what we said before, and so it been in every war I've been in ...(3 with this.)
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I had a chance to get online on the comp now... And you know what this do? IT STINKS. Limiting supporters, (Which will make marauders more powerfull... Are you cowards or what?) ... Wars = Allies are allowed, unfair numbers are allowed, srry Marauders. Your fault if you got no numbers of members. But that's what we said before, and so it been in every war I've been in ...(3 with this.)
hehe whatever you say Hydros. I recommend elementary schooling before posting on this board. I made that recommendation to reduce the lag that totally made today's war UN-FUN. If you have any constructive comments to make to help then please feel free. Otherwise please refrain from posting stupidities.
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I had a chance to get online on the comp now... And you know what this do? IT STINKS. Limiting supporters, (Which will make marauders more powerfull... Are you cowards or what?) ... Wars = Allies are allowed, unfair numbers are allowed, srry Marauders. Your fault if you got no numbers of members. But that's what we said before, and so it been in every war I've been in ...(3 with this.)
As a fair and unbiased referee in this war, I'm going to have to tell you to shut up, Hydros. If you had read more of the posts about the war, or talked to anyone about how the battle went, you would know that many of the suggestions for the rule changes came from Doriath.
We don't need any more unsportsmanlike behavior than we've already witnessed. You weren't there, so your opinion about the way the rules were tweaked is irrelevant.
-Throbblefoot
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*is offtopic(sorry!) but...* go throbble B)
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It was still a unfair massacur (least from what i am hearing) , even after limiting Doriath perticipents in the fight.....
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It was still a unfair massacur (least from what i am hearing) , even after limiting Doriath perticipents in the fight.....
if the teams are even 5v5 then Doriath doesn't stand a chance. So if you think it makes things fair then you are wrong. IMO Doriath would have lost this battle 15v7 or whatever it was if it wasn't for the lag.
Elves just die so freaking fast to a well coordinated magic assult (which .will happen next battle, when i plan it all out)
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i will be waiting Mo
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I had a chance to get online on the comp now... And you know what this do? IT STINKS. Limiting supporters, (Which will make marauders more powerfull... Are you cowards or what?) ... Wars = Allies are allowed, unfair numbers are allowed, srry Marauders. Your fault if you got no numbers of members. But that's what we said before, and so it been in every war I've been in ...(3 with this.)
hydros its partially done to make sure that all of the members of doriath have more chance of fighting in the war than the non-doriath supporters; i think it was highly unfair that blood had to sit out in this battle just so your clan members could fight. i hope i see much less of that in the future. i think that blood should be garenteed a spot on the battlefield if he shows up next battle
-Lord Elessar
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Actually the reason the last of us weren't ported to the battlefield was because of the mecha lag, I was informed about this later last night.
Now plz use the password idea :) if only the ppl at war can enter the server then having 10 on each side would be no problem for the server.
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bloods brother was there too:-D so he can watch the laag war
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yes I got to c :)
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will there be a next battel???
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4 more at the most, it's best out of 5, 1-0 in favour if Doriath.