Pfft, I hate how no one tells you if their game is pay-to-play or not. Looks interesting though.
-420
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Offcourse the game is pay2play i mean wich game (besides GW and some others) ain't pay2play.
Nowadays almost every MMORPG that comes is pay2play.
Offcourse the game is pay2play i mean wich game (besides GW and some others) ain't pay2play.
Nowadays almost every MMORPG that comes is pay2play.
[snapback]33404[/snapback]
Well, until they understand that many potential customers will either pay for the game or pay to play it, but not both, they will be missing out on a major part of the market.
-420
Well, until they understand that many potential customers will either pay for the game or pay to play it, but not both, they will be missing out on a major part of the market.
-420
[snapback]33405[/snapback]
that's not true i mean for example L2, WoW you need to purchase them both and you need to pay to play it still the games are a major success especially WoW is a major Succes and has the most subcribers + is the most played MMORPG over the world, so you can't actually say they are missing a major part of the market.
that's not true i mean for example L2, WoW you need to purchase them both and you need to pay to play it still the games are a major success especially WoW is a major Succes and has the most subcribers + is the most played MMORPG over the world, so you can't actually say they are missing a major part of the market.
Last I checked WoW is a free download. Or you can buy a 14 or so trial version for $2.
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Actually, Razor, L2 is also a free download.
And I quite agree, 420.
Actually, Razor, L2 is also a free download.
And I quite agree, 420.
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True L2 is a free download yeah i forgot, WoW however isn't free to download like tyrael084 said it's only the 10 days trial you download while the retail version is 5gig big yeah and it's 15â?¬ here (approx $10 or so) but when it came out it was around 50â?¬ (approx $45) as will Vanguard be i presume...
True L2 is a free download yeah i forgot, WoW however isn't free to download like tyrael084 said it's only the 10 days trial you download while the retail version is 5gig big yeah and it's 15â?¬ here (approx $10 or so) but when it came out it was around 50â?¬ (approx $45) as will Vanguard be i presume...
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Ok so this is how i understand it. WoW trial is a free download (I know cause I've played it), that gives you about 10 days of playing. After which you can upgrade to a paying account of 15 euros or whatever per month then you have access to the entire game. Still there is no retail package to buy. In any event the WoW expansion is coming out next week or so, that will something which you'd have to purchase retail.
Bottom line, let's say you only have to pay 15 euro a month to play, it still becomes very expensive if you're playing for over a year. A game needs to be absolutely excellent in every regard for me to pay that kind of money every month. I've played WoW and even though it's good it doesn't qualify, in my mind, as excellent.
BTW i forgot to mention here when you upgrade to a paying account after the 10 days free trial you will still need to buy the game cuz you need the cd-key...
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Ouch!
Guild Wars is a good example of a game that you pay for once but don't pay to play monthly. People that want the expansions buy them while those of us that just have the original game still benefit from all the updates: stash now available in guild hall, crafting item expansion in stash, new item upgrades, along with all the standard bug fixes and game balances.
Most of the MMORPG industry thinks they can have their cake and eat it too. Despite the popularity of EQ, DAoC and WoW, it is a dead-end market. That's why the PC game market is dying off and the console market is so popular with developers. Consumers will only put up with being jacked around by a new marketing scam for so long before they rebel and move on to something better.
-420
Ouch!
Guild Wars is a good example of a game that you pay for once but don't pay to play monthly. People that want the expansions buy them while those of us that just have the original game still benefit from all the updates: stash now available in guild hall, crafting item expansion in stash, new item upgrades, along with all the standard bug fixes and game balances.
Most of the MMORPG industry thinks they can have their cake and eat it too. Despite the popularity of EQ, DAoC and WoW, it is a dead-end market. That's why the PC game market is dying off and the console market is so popular with developers. Consumers will only put up with being jacked around by a new marketing scam for so long before they rebel and move on to something better.
-420
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Problem is, how can you afford to maintain a mmorpg without making it pay2play? The bandwidth costs alone most be enormous. I'm not sure how Anet does it. GW can't be making so much profit. Or maybe it just doesn't take all that much bandwidth to support thousands of players in these games, they aren't uploading videos after all. Dunno, I'd don't have enough info to make a good guess about it. Meh I'm tired.
Problem is, how can you afford to maintain a mmorpg without making it pay2play? The bandwidth costs alone most be enormous. I'm not sure how Anet does it. GW can't be making so much profit. Or maybe it just doesn't take all that much bandwidth to support thousands of players in these games, they aren't uploading videos after all. Dunno, I'd don't have enough info to make a good guess about it. Meh I'm tired.
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ehm...you do know that Anet has some pay2play games so they probably gain from that and put it in the support of GW i think...
@420
I totally aggree with you about GW it was my first MMORPG that I play(ed) and I still play the game I also have Factions and Nightfall the game still is intresting and fun to play one thing that I love at GW is the missions and that it has a storyline it's a shame that other MMORPG's don't have that but in the end GW still owns and cudos to the Anet crew they still have time to organize events and such good work!
@Hellmasterhell
why don't you like MMORPG's i mean I love them for the only reason cuz of the people in them you can socialize, make fun, party and explore dungeons or new areas etc...I mean it's really fun maybe you should try out GW it does have a good and intresting storyline... :D
I love at GW is the missions and that it has a storyline it's a shame that other MMORPG's don't have that but in the end GW still owns and cudos to the Anet crew they still have time to organize events and such good work!
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OK, now I'm confused. What exactly does WoW and those other MMORPGs offer if not new missions and storylines? I was under the impression that the pay-to-play games were that way because the companies were constantly adding new content that your monthly fees were paying for.
Fuck a WoW expansion, after the thousands (millions?) of dollars pumped into WoW, Blizzard owes its fans a free expansion. The only requirment should be that you just continue to pay-to-play.
I mean, that is the whole point right? If games like Diablo 2 (back in the day) and GW can constantly add new content without charging a monthly fee, then pay-to-play should be offering something above and beyond that. There should be new content every month, otherwise your money is just being wasted.
Diablo 2 is a perfect example of a game that is hosted by the company's servers, only charges you once for the game (and expansion) and, up until late last year even, adds new game fixes, balances, items, and new "world events". Not to mention the new ladder system they started, with unique ladder-only items and rune words, a good five years after the game was released.
It's hard for me to justify Blizzard's decission to go pay-to-play after the success of Diablo 2. People will still be playing Diablo 2 long after the last person decides they have wasted enough money on WoW.
-420
OK, now I'm confused. What exactly does WoW and those other MMORPGs offer if not new missions and storylines? I was under the impression that the pay-to-play games were that way because the companies were constantly adding new content that your monthly fees were paying for.
no, no, no lol WoW, L2, Cabal, Archlord all MMORPG's they don't offer missions these games are made most for grinding and completing quests, Blizzards adds content like fixes, bug patches, improvement for the classes and new quests it is even said that WoW can't be completed the game never ends check wikipedia if you don't believe me. The same goes for every other MMORPG (except GW)
Fuck a WoW expansion, after the thousands (millions?) of dollars pumped into WoW, Blizzard owes its fans a free expansion. The only requirment should be that you just continue to pay-to-play.
True.
But you have to understand Blizzard is a company and what is the most number one goal of company? it's profit, profit and once again PROFIT! and the means to get that profit for this they have created WoW.
i'm not saying that it's right what they are doing but that's how the world works now a days...sad but true...
I mean, that is the whole point right? If games like Diablo 2 (back in the day) and GW can constantly add new content without charging a monthly fee, then pay-to-play should be offering something above and beyond that. There should be new content every month, otherwise your money is just being wasted.
Diablo 2 is a perfect example of a game that is hosted by the company's servers, only charges you once for the game (and expansion) and, up until late last year even, adds new game fixes, balances, items, and new "world events". Not to mention the new ladder system they started, with unique ladder-only items and rune words, a good five years after the game was released.
No comment here
It's hard for me to justify Blizzard's decission to go pay-to-play after the success of Diablo 2. People will still be playing Diablo 2 long after the last person decides they have wasted enough money on WoW.
The sad part is no one will find their money wasted on WoW, WoW now exists almost 2 years i think and how many people play it?? A LOT, I know alot of addicts to WoW too, people who I go with to school, friends etc...
-420
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I totally aggree with you about GW it was my first MMORPG that I play(ed) and I still play the game I also have Factions and Nightfall the game still is intresting and fun to play one thing that I love at GW is the missions and that it has a storyline it's a shame that other MMORPG's don't have that but in the end GW still owns and cudos to the Anet crew they still have time to organize events and such good work!
[snapback]33432[/snapback]
I've recently gotten back into GW. I purchased Nightfall last month and have been playing that pretty regularly. The best thing about this expansion (which is geared more towards PvE than Factions was) is the addition of Heroes. Heroes are basically fully customizable NPCs (Super henchmen, if you will) that you can take with you in your party. You can change their stats and skills, weapons, customize their armor and change their secondary profession. You can give them orders on the battlefield and even micromanage them so much as to direct them when to use a certain skill and who to target. In any event they are much smarter and better than regular henchmen. You can bring 3 of them with you at a time. Dunkin and I just last night completed every quest in FoW with us and 6 Heroes, yes they can come with you to FoW and every other place in GW, which does away with the most annoying part of the game for me which was finding 8 player parties.
More reasonably priced than Factions was when it came out (if you remember, Faction's price pissed me off something horrible), I recommend Nightfall to those who have GW. Whether you want to play alone, I finished it with heroes and henchmen exclusively, except for the odd mission or two that Elessar came with (thanks!) or play with others. It's lots of fun and the new professions - Dervish and Paragon are pretty neat. Actually I didn't really finish Nightfall, as their are Elite Missions are areas - Domain of Anguish - which I have yet to play. I just rushed through the storyline so I can get the end-game green sword for Ribs :P
I'd play GW more but you never respond when I message you in-game Mo!
I'm up for FoW and UW runs whenever, (if you don't mind a non-expansion noob tagging along). Elessar tells me that neither expansion has skill quests (ie side quests that give you skills as a reward). That was my favorite part of GW, I just don't see buying the expansion if there isn't any way to gain skills through questing.
Can you stil get Elite skill by caping them from bosses or do you have to buy those too?
-420
[snapback]33442[/snapback]
lol I never see you msg me. He's right there aren't specific skills as rewards. They changed that system and now people offer "Sunspear promotion points" or "Lightbringer promotion points" as rewards. Basically, after a certain number of promotion points attained in either Sunspear or Lightbringer, you level up your rank in one of those fields and also you gain a hero skill point. Afterwards you go to a hero skill trainer in the various towns and spend those points on skills, unlocking them for you and your heroes. You also get to wear these titles under your name in-game which is kinda cool. I'm a Tyrian Pathfinder, meaning I've explored 90% of Tyria. They have different titles for all manner of things.
Yes you can still cap skills from bosses. Also changing your secondary profession is super easy now. Basically all you have to do is Ascend and say I'd like to change it to this.
I don't like MMORPG's because all you do is run around and kill shit, do a few side deals, go back out and sit there killing shit again. It's boring as fuck, and far too repetitive, as well as a little too competitive. At least, for my tastes anyhow. And then you have little to look forward to but doing it again, you look at a regular RPG you look forward to revealing the rest of the story, you're playing a role and you are deep into it, MMORPG's have not been able to offer me that, I don't see the role anywhere, your just a random player amongst a bunch of players, and storylines... heh... yeah right, if you call those storylines... And then there's these quests... oh god... Hey, why don't you go out and kill some more monsters over and over and over again, like you just got done doing, except this time you have to kill a certain number of a particular monster until you gain enough quest items. Come on! *shakes head*
Hey, explain to me the difference between quests and missions real quick, will ya?
I know alot of people who found it a waste of money. I think it's a waste of money.
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Well first off GW isn't really much about quests at all and GW doesn't absolutly give quests like hey go kill 10 monsters and come back GW is really about missions.
Now missions are like elite quests in missions you have to team up with players (or you can use henchies wtv you wan't) and complete the mission.
Completing the mission gives you offcourse a hell of a load XP and it let's you see some cool and nice cinematics in wich the story unfolds really cool to watch!
Second off No I don't aggree with Blizzard i'm just making my point that Blizzard is a company who concetrates on profit (wich is normal for a company) and i'm making a point that in the world we live in that you need money to survive AND entertain yourself and it is how the world works in this modern day.
I'm also making a point that Blizzard is ripping people off with their pay2play WoW and purchasing the WoW for playing it etc...
Third off
I also have friends who don't wan't to pay2play etc but other people who are hooked on WoW or who just love WoW they are the ones who think that WoW is worth the money etc...
Third off
I also have friends who don't wan't to pay2play etc but other people who are hooked on WoW or who just love WoW they are the ones who think that WoW is worth the money etc...
[snapback]33446[/snapback]
Same here. I have friends addicted to it also. Here's my main problem with WoW pay2play. It's a fixed monthly cost. Meaning that if I play 20 hours one month and 10 hours the next month, I am paying the same amount even though I've used half as much of the product. They could make the argument that it's the same structure as say cable tv or cellular phone, but in the case of cable tv they have no way of gaging how much you use and in the case of cellular phones they offer pay as you go and in some instances rollover mins. However, in both cable and cellular and almost all services they do offer a wide variety of different options to customize the service to best fit your specific needs. WoW doesn't offer this. It's one price for all no matter how much you play. That sucks, especially for the casual gamer like me. It benefits the hardcore gamers with no lives. If Blizzard sold WoW in slots of time, say 10 hours for so and so dollars then I'd give it another look. Of course those 10 hours should not have an expiry date!
It all comes down to the bottom line As it always does. A recurring fixed revenue stream from a subscribed client base is much more attractive to share holders and investors than non-recurring sales bases approach. In short, they are ripping gamers off left right and center. Blizzard mentions that they have a world wide subscribed player base of 7.5 million players. At $15 a month this base generates a cool $112.5 million a month! The best selling PC video game according to Wikipedia is The Sims with 16 million sales. Assume $50 a sale that puts sales for The Sims at $800 million. WoW was release in 2004, but let's just take 2007 as an example. If Blizzard keeps their 7.5 million users stable for 2007 they will generate $1.35 BILLION in 2007. Remember I'm not counting the past 2 years of monthly revenues, just this one year of 2007. Eat your heart out Sims. Blizzard has a monstrous cash cow on their hands here. Expect them to milk it to the bone.
Anet is not gonna come close to Blizzard in terms of dollars with GW vs. WoW. That's sad considering I am very impressed with the day to day development of GW. They have great people working on that game (kinda like the Anti-Obsidian) but they aren't getting nearly as paid off as Blizzard is. GW is already on their second expansion, WoW is releasing their first expansion later this month :(
Considering the amount of money coming in there should be way more content coming to WoW than one expansion every 2.5 years....
Well first off GW isn't really much about quests at all and GW doesn't absolutly give quests like hey go kill 10 monsters and come back GW is really about missions.
Now missions are like elite quests in missions you have to team up with players (or you can use henchies wtv you wan't) and complete the mission.
Completing the mission gives you offcourse a hell of a load XP and it let's you see some cool and nice cinematics in wich the story unfolds really cool to watch!
Second off No I don't aggree with Blizzard i'm just making my point that Blizzard is a company who concetrates on profit (wich is normal for a company) and i'm making a point that in the world we live in that you need money to survive AND entertain yourself and it is how the world works in this modern day.
I'm also making a point that Blizzard is ripping people off with their pay2play WoW and purchasing the WoW for playing it etc...
Third off
I also have friends who don't wan't to pay2play etc but other people who are hooked on WoW or who just love WoW they are the ones who think that WoW is worth the money etc...
[snapback]33446[/snapback]
So, basically they are quests. Not the same as most MMORPG quests, but the same damn thing as a quest anyhow. As for the way those quests/missions are done, it's still unappealing to me. I like single player RPG's, or MMO shooters, and other shit, but I just don't like MMORPG's, I've played quite a few, and the whole set-up is just pretty unappealing to me. The only one I played, that I enjoyed, was EQ, and it may have been only because I didn't get to play it for very long, which is likely the case as most of them are fun to me for only a short while.
I didn't say you did, I said you were essentially agreeing with US, not THEM. That's what I meant anyhow. =)
There's always going to be those that do, or have alot of cash and don't care, or whatever, what's your point? I was simply disproving your statement when you said:
The sad part is no one will find their money wasted on WoW
So, basically they are quests. Not the same as most MMORPG quests, but the same damn thing as a quest anyhow. As for the way those quests/missions are done, it's still unappealing to me. I like single player RPG's, or MMO shooters, and other shit, but I just don't like MMORPG's, I've played quite a few, and the whole set-up is just pretty unappealing to me. The only one I played, that I enjoyed, was EQ, and it may have been only because I didn't get to play it for very long, which is likely the case as most of them are fun to me for only a short while.
[snapback]33449[/snapback]
lol in a single player RPG you also have to fulfill quests, it's not that I wan't you to play GW or smt don't get me wrong but the way you say quests in MMORPG's and shit I don't like that, but even in good RPG games you also have to fullfill quests to finish the game and everything so it's quite the same...
[snapback]33449[/snapback]
lol in a single player RPG you also have to fulfill quests, it's not that I wan't you to play GW or smt don't get me wrong but the way you say quests in MMORPG's and shit I don't like that, but even in good RPG games you also have to fullfill quests to finish the game and everything so it's quite the same...
[snapback]33450[/snapback]
Just in case you didn't catch it, I didn't say I didn't like quests, or that regular RPG's don't have them, just that I don't like the usual shitty quests for MMORPG's, and that quests and missions are essentially the same concept. Different style quests, make for a different style game, so it's quite different.