How are you people finding PvP in NWN2?
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I haven't tried it yet but the main problem is there is no way to tell what the item value is in the toolset so custom items are almost impossible to make. I'm working on scripting a tool to check item property values so people can test their items.
-420
i cant even find how to create items now!! :(
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Hopefully as time goes on we'll get better plugins to help us.
-420
yeah i just found out pressing ramdom keys lol, but thats anyways for the fast answer :P
WitchHunter_Z that plugin doesnt seem to work for me i get an odd error when the toolset is loading the plugins :( thanks anyways
when i change the model of the weapons and click on preview tab nothin on the weapon changes <_<
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Go to View>Options>General>Security and make sure that the Allow Plugins bar is set to "Load All Plug-ins". EDIT: Oh ya, then restart your toolset.
-Elessar
The plugin is "bug" because I believe the item restrictions on it are related to what he wanted his module. The plugin was originally made for his module and to create items that would fit into it's environment. I think the level req's are there just to show what he wanted in his module alone, not necessarily what the game will take. Just thought I'd throw that in.
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Where do you guys even see the level requirements? The item creation plugin works fine but I don't see the item value/level restriction listed anywhere.
-420
edit: i just found out a thing that i like more over nwn1 when you create a full plate you can remove the chest using the "naked" one to get the underwear and without chest the armor is still rated as full plate giving the 8 AC base bonus ^.^
in nwn1 when u removed the chest it was automatically converted into cloth armor
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Yeah the base armor type is no longer related to the look of the armor. Very cool.
Unfortunately now I can't fool people into dueling my still spell wizard in full plate because they think he is a fighter.
-420
Yeah the base armor type is no longer related to the look of the armor. Very cool.
Unfortunately now I can't fool people into dueling my still spell wizard in full plate because they think he is a fighter.
-420
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lol, that's awesome. I'll be looking forward to that little aspect when I do eventually get it.
Basically, this just means instead of saving all your skill points until level 20 then taking 1 level of monk and dumping everything into conc, listen and tumble you can now take monk at 1st or 2nd level and Able Learner and invest in those skills no matter what class you level up as!
-420
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A cunning plan, hehehe.
The guy was bragging about how he's so good when he's using a bugged +9 AC spell and a +8 AC monk armor shield bug.
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The monk shield bug is back? Fuck, what did Obsidian use an unpatched non-expansion version of NWN to build on?
All this shit that Bioware fixed years ago in NWN should not be in NWN2.
-420
those obsidian guys are just noobs xD why did they have to screw nwn2 if they at least would have taken nwn1 as a base...
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That's the problem, they did use NWN1 as a base. The unpatched original version of NWN1. All these bugs were bugs that existed when NWN1 first came out.
It's almost as if Bioware gave Obsidian an unpatched, non-expansion version of NWN1 (which is exactly what I think happened). Maybe they consider the patched their intellectual property.
-420