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Neverwinter Nights => NwN General => Topic started by: epheus01 on July 11, 2004, 06:00:13 PM

Title: Help With Cleric/fighter
Post by: epheus01 on July 11, 2004, 06:00:13 PM
I was wondering if someone could help me structure a good cleric (16) / fighter (4) for dueling PVP. In particular, what domains would be the most useful. Any help or comments would be greatly appreciated
Title: Help With Cleric/fighter
Post by: Talon on July 11, 2004, 06:26:36 PM
why cleric 16 fiighter 4?
Title: Help With Cleric/fighter
Post by: epheus01 on July 11, 2004, 07:52:55 PM
just trying it out Talon, do you know a better combination for a warrior cleric?
Title: Help With Cleric/fighter
Post by: Meclar on July 11, 2004, 08:43:26 PM
I prefer "pure" characters which are ones that have just one class no multiclassing. So a straight up level 20 cleric is never a bad thing. Of course high wisdom and a nice blunt weapon is trade mark. Check different domains for what would help best in melee if that is what you're looking for. I know the Divine spells help a lot with your AB (attack bonus). Creating one class characters helps you find out what each class/level has to offer and you get a chance to deal with the basics. Once you have that figured out then you can go and mix and match classes. My favorite character to play is a Cleric/Ranger/Monk.
Title: Help With Cleric/fighter
Post by: -=Zen=- on July 11, 2004, 10:53:31 PM
Best advice out of all of these, Buy HOTU
Title: Help With Cleric/fighter
Post by: epheus01 on July 11, 2004, 10:59:49 PM
Thanks Meclar. Sorry I am always asking you so many d@mn questions at GS. I really appreciate you input. Thanks a lot.

- epheus
Title: Help With Cleric/fighter
Post by: Lord_Aiden on July 14, 2004, 12:24:59 AM
If you're going that route, my recommendation would be 15 cleric 4 fighter 1 paladin.  Don't underestimate the power of Holy Avenger.  Also, if you take paladin as your last level you can max out taunt and have a nice taunter build.

Domains you take depend on your strategy, and whether you go str fighter or dexer.  I would recommend choosing from the following:

War Domain: The domain power itself is a fairly nice buff, although a bit short-lived if you have low charisma, spells accessed through domain are of questionable benefit.

Strength Domain: This will allow you to take Divine Power spell at a lower level (3 instead of 4).  Can be helpful if you need a different balance of spells (ie need more slots in level 4).  As the war domain, the actual domain powers are of questionable benefit, but may be useful.

Trickery Domain: Can be very useful, this domain gives you access to a very nice spell, Improved Invisibility.  If you go the Strength fighter route this can add to your ability to avoid hits and supplement your low ac, if you go dexer it can make you close to untouchable.

Magic Domain: Gives access to Icestorm, a very useful spell, although if you're going for a melee build this may not be the best choice.  Can still be useful to fall back on.

Protection Domain: If you go dexer I would highly recommend taking this domain.  It allows access to two spells you will find highly useful:  Minor Globe of Invulnerability (prevents level 3 or lower spells from affecting you, ie balagarns horn), and Energy Buffer (nice elemental damage resist buff).

Whatever you choose to use will be dependant on what build you wish to create, and what tactics you want to use.  Those are the domains I would recommend though.
Title: Help With Cleric/fighter
Post by: epheus01 on July 15, 2004, 07:28:44 PM
Thanks very much Lord_Aiden, the info was very useful. Much appreciated.

- epheus01