That said, I have yet to be able to beat a team where every character on that team was either primary or secondary monk. Monks are the key to PvP and, barring any major tweaks to their skills, are invaluable assets to PvP teams.
Comments?
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I was in a party once that was 4 primary monks. We got smoked because it was me (smiter) and 3 healers
I saw a team use Meteor Shower with high results. It's a good skill if you can time it properly. I was thinking how about using glyph of sacrifice with it. That way you can cast is instantly without 5 second casting, instant shower could be deadly.
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I can definitly substitute Meteor Shower for one of my other offensive fire skills now that the new balance has lowered it's cost. 16 fast cast should be pretty close to instantly and it only costs me 2 mana with Elemental Attunment and Fire Attunement.
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I can definitly substitute Meteor Shower for one of my other offensive fire skills now that the new balance has lowered it's cost. 16 fast cast should be pretty close to instantly and it only costs me 2 mana with Elemental Attunment and Fire Attunement.
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Meteor Shower cost 25 base. i think you are thinking about Meteor. Anyway I'm down whenever. I have a protection monk who can maintain some Life Bonds on players.
The only problem with Restore life is that once rez'ed you aren't full hp and can be killed rather quickly once you get up. Though it's much better than Resurrection which brings you back with about 40 hp. I've seen people cast that. They must really be noobs :P
Here is a screenshot of the party that I was in as a W/Mo that beat 10 Competition Arena battles in a row which automatically transfered us to the Team Arena where we got our asses handed to us.
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In the competition arena it's more about individual skill than team build. I had a team with 1 tank 2 mesmers and my N/E. We breezed through 9 in a row then won 6 in a row in the team arena, rather easily. 1 of the mesmers used IW. We finally lost to a team with a Fragility/Virulance Mesmer and an Air spiker. I think they had a monk also but i didn't notice do to being constantly killed by fragility and lightning orb.
On the Team Arena "Priest" map. We found it very effective to just rush the other teams priest. We'd run right by the other players, they notice this and run by us, except everytime one player so some crazy reason would stay behind and try to stop one of us. We'd kill that player then kill the priest then meet the other team half way 4v3. Worked like a charm. If the other team doesn't want to run by you obviously you need to adjust strategy.