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Messages - Fury

Pages: [1]
1
Script Request / Few Scripts To Download ;-)
« on: December 31, 2004, 09:37:30 PM »
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What???? If you didn't make these scripts give credit to those who did make them.
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dumass go learn some english grammer before u speak, i made player locater friend just, modified it see simple ? if u cant understand i suggest u go find a dicitonary knp?

2
Script Request / Few Scripts To Download ;-)
« on: December 25, 2004, 11:00:42 AM »
duh yes Doofer101 just modified the playerlocater with acc name

3
Script Request / Is it possible -
« on: December 23, 2004, 08:35:30 AM »
Anytime, Glad to Help :-) Divine Power Gives More AB + More APr/BAB

4
Script Request / Uhm a few questions....
« on: December 23, 2004, 06:34:15 AM »
Anytime Glad To Help :)


-Vince :)

5
NWN 2 General / NWN2 Spoiler
« on: December 22, 2004, 06:30:06 PM »
Ive Heard From Some People That It's Like NWN 1 .. Where you can get lvl 40 just with new classes and so thats what i heard

-Vinec :)

6
ThrobbleServ / Item Property Restriction for Smith Hold
« on: December 22, 2004, 06:28:21 PM »
Well.. Okay, You Wouldnt Be Able To Hit Him .. Unless You had BS - Damage


-Vince :)

7
Arivs / Want GS Back oO
« on: December 22, 2004, 06:26:03 PM »
Hi All.. !, I Like Arivs.. But I Rather Have GS Back :( No Offence Mel .... Why is GS Not in 1.65 ? .. I Heard it's Only in 1.64.

-Vince :)

8
Script Request / My Windgate 1.30 HotU
« on: December 22, 2004, 06:22:45 PM »
Aaah.. Yes Finished My Filter Now I Might Post It Some Day :-)

-Vince :9

9
Script Request / Uhm a few questions....
« on: December 22, 2004, 06:20:09 PM »
Hm.. Very Difficult To Explain Under Where You Strip Items Like Resis,Immunes ETC Right Under There You Add The GoldPiece Thing I Just Wrote Up In Code To Be IN The Right Loop Hope It Helps :-)
BTW.. Look A Little Below - There Restduration Is Put It In Override Makes Players Rest Really Quick
-Vince :)

10
Script Request / Uhm a few questions....
« on: December 22, 2004, 04:19:46 PM »
Code: [Select]
if(GetGoldPieceValue(oItem) > 500000){
DestroyObject(oItem);}

There We Go Hope It Helps :-)

-Vince :)

11
ThrobbleServ / Viewing the server description.
« on: December 22, 2004, 03:45:31 AM »
Quote
I just noticed that you can't view the entire server/module description of Throbbleserv from the "Social" menu using "Server Details".

You can view the entire description if you put "Throbblefoot" in your buddies list and use the "Server Details" button on that list.

-420
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yea... game spy are gays :)

-Vince :)

12
Script Request / anybody - filter?
« on: December 22, 2004, 03:41:06 AM »
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butcha is a SHE (see my above post)
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does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel
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butcha isnt a she his name Is Sascha Tossmann and i saw pics of him
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:blink:  ... you mean it ...
I'm just telling I Don'T CarE if it's a he or she. And that that obsession of genders is irritating me.

But well, just reply whit it again, go to annoy someone else and stay on topic will ya?

-Mel
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.. i know i know its stupid to post about butcha in a Topic for a filter (discussing if its a she or he-_-) anyway.. use Moo's Or Toki's Firegate or butchas filter

-Vince  :)

13
Script Request / My Windgate 1.30 HotU
« on: December 22, 2004, 03:39:46 AM »
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damnit dude i said i'll help ya, just send me the script!
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.. evan i posted this topic when u werent on MSN sry -_-

14
Script Request / Uhm a few questions....
« on: December 22, 2004, 03:39:07 AM »
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Well I've been making a clan server based from Godspire also and was wondering how to make the custom filter at 22? also how to use multiple onactivateitem scripts in the same module? Also fast rest and onenter create an item in their inventory? Thanks.  :)
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just add - gold piece value 50.000 or how much it is IDK the Zero's.. make it remove the usual resis, invalid classes etc

15
GodSpire General / Nicest Babe on GS thread
« on: December 21, 2004, 05:34:34 PM »
Voted, For Tea-Cup  :)

-Vince

16
Script Request / undropable stuff
« on: December 21, 2004, 02:30:40 PM »
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*SigH* its stupid .. to make undroppable - For PC's Because, First Of All If Some One Wants To Trade Or Give Something Away They .. Cant


-Vince
:)
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Usefull if you don't want it to be traded or gived away. That case happens.

-Mel
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Well, I Don't Think People Should Go Around Do So Other Players - Cant Trade Or Give Items Away

-Vince  :D

17
Script Request / Few Scripts To Download ;-)
« on: December 21, 2004, 09:31:03 AM »
Hi People ! ... I Thought Some Of These Scripts Might Be UseFul -


This Script You Just Copy-Paste It And Dont Place It Anywhere It Automaticaly Works Bans Hellball.. Very Useful For People Who Hates It :)
Code: [Select]
void main()
{
    location lTarget = GetSpellTargetLocation();
    effect eVis = EffectVisualEffect(SPELL_EPIC_HELLBALL);
    effect eVisHarm = EffectVisualEffect(SPELL_DOOM);
    int nRoll = 1 + d4();
    SignalEvent(OBJECT_SELF, EventSpellCastAt(OBJECT_SELF, SPELL_EPIC_HELLBALL, FALSE));
    ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget);
    ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisHarm, OBJECT_SELF);
    DelayCommand(0.75, SpeakString("Hellball Has Been Exiled For Eternity."));
}



This Script Allows You To See Where People Are It Shows Account Name & Area Name (Not Tag) Could be Useful ;) Place This Onused (Object)
Code: [Select]
void main()
{
    object oLocationBoard = OBJECT_SELF;

    object oPlayer1 = GetFirstPC();
    object oPlayer2 = GetNextPC();
    object oPlayer3 = GetNextPC();
    object oPlayer4 = GetNextPC();
    object oPlayer5 = GetNextPC();
    object oPlayer6 = GetNextPC();
    object oPlayer7 = GetNextPC();
    object oPlayer8 = GetNextPC();
    object oPlayer9 = GetNextPC();
    object oPlayer10 = GetNextPC();
    object oPlayer11 = GetNextPC();
    object oPlayer12 = GetNextPC();

    string PLAYER1 = GetName(oPlayer1);
    string PLAYER2 = GetName(oPlayer2);
    string PLAYER3 = GetName(oPlayer3);
    string PLAYER4 = GetName(oPlayer4);
    string PLAYER5 = GetName(oPlayer5);
    string PLAYER6 = GetName(oPlayer6);
    string PLAYER7 = GetName(oPlayer7);
    string PLAYER8 = GetName(oPlayer8);
    string PLAYER9 = GetName(oPlayer9);
    string PLAYER10 = GetName(oPlayer10);

    string APLAYER1 = GetPCPlayerName(oPlayer1);
    string APLAYER2 = GetPCPlayerName(oPlayer2);
    string APLAYER3 = GetPCPlayerName(oPlayer3);
    string APLAYER4 = GetPCPlayerName(oPlayer4);
    string APLAYER5 = GetPCPlayerName(oPlayer5);
    string APLAYER6 = GetPCPlayerName(oPlayer6);
    string APLAYER7 = GetPCPlayerName(oPlayer7);
    string APLAYER8 = GetPCPlayerName(oPlayer8);
    string APLAYER9 = GetPCPlayerName(oPlayer9);
    string APLAYER10 = GetPCPlayerName(oPlayer10);

    string LOCPLAY1 = GetName(GetArea(oPlayer1));
    string LOCPLAY2 = GetName(GetArea(oPlayer2));
    string LOCPLAY3 = GetName(GetArea(oPlayer3));
    string LOCPLAY4 = GetName(GetArea(oPlayer4));
    string LOCPLAY5 = GetName(GetArea(oPlayer5));
    string LOCPLAY6 = GetName(GetArea(oPlayer6));
    string LOCPLAY7 = GetName(GetArea(oPlayer7));
    string LOCPLAY8 = GetName(GetArea(oPlayer8));
    string LOCPLAY9 = GetName(GetArea(oPlayer9));
    string LOCPLAY10 = GetName(GetArea(oPlayer10));

    string PLAY1 = "\n Name: " + PLAYER1  + "(" + APLAYER1 + ")" + "\nArea: " + LOCPLAY1;
    string PLAY2 = "\n\n Name: " +PLAYER2 + "(" + APLAYER2 + ")" + "\nArea: " + LOCPLAY2;
    string PLAY3 = "\n\n Name: " +PLAYER3 + "(" + APLAYER3 + ")" + "\nArea: " + LOCPLAY3;
    string PLAY4 = "\n\n Name: " +PLAYER4 + "(" + APLAYER4 + ")" + "\nArea: " + LOCPLAY4;
    string PLAY5 = "\n\n Name: " +PLAYER5 + "(" + APLAYER5 + ")" + "\nArea: " + LOCPLAY5;
    string PLAY6 = "\n\n Name: " +PLAYER6 + "(" + APLAYER6 + ")" + "\nArea: " + LOCPLAY6;
    string PLAY7 = "\n\n Name: " +PLAYER7 + "(" + APLAYER7 + ")" + "\nArea: " + LOCPLAY7;
    string PLAY8 = "\n\n Name: " +PLAYER8 + "(" + APLAYER8 + ")" + "\nArea: " + LOCPLAY8;
    string PLAY9 = "\n\n Name: " +PLAYER9 + "(" + APLAYER9 + ")" + "\nArea: " + LOCPLAY9;
    string PLAY10 = "\n\n Name: " +PLAYER10 + "(" + APLAYER10 + ")" + "\nArea: " + LOCPLAY10;

    string LOC10 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5 + PLAY6 + PLAY7+ PLAY8 + PLAY9 + PLAY10;
    string LOC9 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5 + PLAY6 + PLAY7+ PLAY8 + PLAY9;
    string LOC8 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5 + PLAY6 + PLAY7+ PLAY8;
    string LOC7 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5 + PLAY6 + PLAY7;
    string LOC6 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5 + PLAY6;
    string LOC5 = PLAY1 + PLAY2 + PLAY3 + PLAY4 + PLAY5;
    string LOC4 = PLAY1 + PLAY2 + PLAY3 + PLAY4;
    string LOC3 = PLAY1 + PLAY2 + PLAY3;
    string LOC2 = PLAY1 + PLAY2;
    string LOC1 = PLAY1;

if(GetIsObjectValid(oPlayer10) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC10));
    }

else if(GetIsObjectValid(oPlayer9) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC9));
    }

else if(GetIsObjectValid(oPlayer8) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC8));
    }

else if(GetIsObjectValid(oPlayer7) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC7));
    }

else if(GetIsObjectValid(oPlayer6) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC6));
    }

else if(GetIsObjectValid(oPlayer5) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC5));
    }

else if(GetIsObjectValid(oPlayer4) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC4));
    }

else if(GetIsObjectValid(oPlayer3) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC3));
    }

else if(GetIsObjectValid(oPlayer2) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC2));
    }

else if(GetIsObjectValid(oPlayer1) == TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString(LOC1));
    }

else if(GetIsObjectValid(oPlayer1) != TRUE)
    {
    AssignCommand(oLocationBoard, SpeakString("Error 001: No Players!"));
    }

}


IS UPDATING

-Vince -X

18
Script Request / My Windgate 1.30 HotU
« on: December 21, 2004, 09:18:02 AM »
Hello, Everyone I Rescently Just Playing With GS Rules I Go Under The Name RaVeTH [Ã???ark-HanÃ???] - If You Had Any Issues Earlier With Any From My Clan Dont Take It Out On Me.. :) Anyway.. I Was Wondering If, Any Of You Could Help Me With A Line For My Filter I Just Need To Set Resistance All Of Them to 15% ..

-Vince  :lol:

19
Script Request / Is it possible -
« on: December 21, 2004, 09:16:06 AM »
Quote
Hi

say i wanted to make a mod which was just like late sou age when the divine spells stacked?

can i script to make it do that?

which spells needed to stack?

divine favour?
divine power?
any others?
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Divine Favor Doesn't Stack But Divine Power.. Yea You Can Probably, Find It On www.Nwvault.ign.Com

-Vince

20
Script Request / undropable stuff
« on: December 21, 2004, 09:14:16 AM »
*SigH* its stupid .. to make undroppable - For PC's Because, First Of All If Some One Wants To Trade Or Give Something Away They .. Cant


-Vince
:)

21
Script Request / Question about quicken feat
« on: December 21, 2004, 09:12:24 AM »
Quote
Here is the definition of Quicken Spell from DnD:

Quicken Spell:

You can cast a spell with a moment's thought
Benefit:
Casiting a quickened spell is a free action.  You can perform another action, even casting another spell, in the same round as you cast a quickend spell.  You may only cast one quickened spell per round.  A spell whose casting time is more tha 1 full round can not be quickened.  A quickend spelll uses up a spell slot four levels higher than the spell's actual level.


So here is how it should work in NWN:

When a quick spell is cast, there is no verbal or somatic components.  It just happens as though you used an item (this is what happen pre-hotu). After the quick spell is cast you may cast another normal spell.  All spells in NWN have a casting time of 1 round.  So you may cast 1 quick spell and 1 normal spell in 1 round.  If you have haste, casting times are cut in half, so you may cast 2 normal spells per round, like we all know.  If you cast a quick spell with haste you may cast 2 more spells that same round since their casting time is 1/2 a round, for a total of 3 spells per round.  It obviously doesn't work that way in Hotu.. in fact it really doesn't work at all and is a uselsss feat.
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^^and Counter in Quick Bar ;)

-Vince
 :)

22
Script Request / legit pvp server script
« on: December 21, 2004, 07:28:24 AM »
Quote
good to know, then how do i make a loop?
and how do i unequip all items to scan them...
and reequip after scan,
i also want to destroy items in stead of booting players...
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pity it doesnt work, and the download is broken

23
Script Request / anybody - filter?
« on: December 21, 2004, 07:09:07 AM »
Quote
Quote
butcha is a SHE (see my above post)
[snapback]13385[/snapback]
does it matter ThaT much that you have to pinpoint it in every thread how much you care about genders, online?

You're free to do it in random rating, but here it's even not on topic.

And butcha's scripts aren't too bad, I use a part of them for the visuals on the levelupguy in arivs. And guess where I got those from nathan, not from nwvault ;)

Also, it's nice to share script.

-Mel
[snapback]13407[/snapback]

butcha isnt a she his name Is Sascha Tossmann and i saw pics of him

24
Script Request / anybody - filter?
« on: December 19, 2004, 07:11:02 AM »
Quote
hah, I hate him, he comes up with the most idiotic scripts, not that I can script in all but still
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hate butcha ... lol he was one of the msot talented scripter's in NWN..

25
Script Request / 420's Duel Management System
« on: December 19, 2004, 07:09:45 AM »
cant DL the file doesnt work :S

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