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Messages - Cobra

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1
NWN 2 General / NWN2 Expansion Announced
« on: April 12, 2007, 06:29:12 PM »
Quote
ATARI ANNOUNCES
NEVERWINTER NIGHTS â?¢ 2: MASK OF THE BETRAYER
Expansion to Neverwinter Nights 2 Features Engrossing New Campaign; Epic Levels; New Companions and Much More

NEW YORK â?? April 12, 2006 â?? Atari, Inc. (Nasdaq: ATAR), one of the worldâ??s most recognized brands and a third-party video game publisher, today announced the development of the next chapter in the Neverwinter Nights saga â?? Neverwinter Nightsâ?¢ 2: Mask of the Betrayer. Developed by Obsidian Entertainment, the expansion to the award-winning Neverwinter Nights 2 is set in the DUNGEONS & DRAGONS�® Forgotten Realms�® universe created by Wizards of the Coast, a subsidiary of Hasbro, Inc. (NYSE: HAS). DUNGEONS & DRAGONS is under license from HPG, the licensing division of Hasbro. Neverwinter Nightsâ?¢ 2: Mask of the Betrayer will be available in North America in Fall 2007.

In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. Following the climactic battle against the King of Shadows, the player awakens alone and stranded deep beneath the earth. Surrounded by a horde of evil spirits, the player embarks on an epic adventure that reveals his true destiny.

â??Atariâ??s commitment to the Neverwinter Nights franchise and the enormous community is strong,â? said Nique Fajors, Vice President, Sales, Marketing, Atari, Inc. â??We are on track to release the Neverwinter Nights 2 expansion pack this Fall, less than one year since the launch of Obsidianâ??s outstanding sequel, and are confident the new features will deliver a role-playing experience that further engages and satisfies fans.â?

Set in harsh, spirit-rich Rashemen, near the powerful nation of Thay, Neverwinter Nights 2: Mask of the Betrayer will present players with an exciting new campaign; epic levels; dozens of new feats and spells; new races, base classes and prestige classes; new companions; new weapons, armor and crafting options; hordes of new monsters; and enhanced modding tools.

â??Neverwinter Nights 2: Mask of the Betrayerâ??s engrossing campaign will conclude the storyline that began in the original Neverwinter Nights 2 and focus on combat, exploration and classic D&D dungeon-crawling,â? said Feargus Urquhart, CEO, Obsidian Entertainment. â??Weâ??re also making new advances in story and character development as well as improving upon the acclaimed companion Influence System used in both Star Wars: Knights of the Old Republic 2: The Sith Lords and Neverwinter Nights 2.â?

The Neverwinter Nights franchise has sold more than three million copies worldwide, is translated into 10 languages, sold in more than 40 countries and features one of the largest and most active fan communities in all of gaming. To date, fans of the franchise, which includes Neverwinter Nights, Neverwinter Nights: Shadows of Undrentideâ?¢ Neverwinter Nights: Hordes of the Underdarkâ?¢ and Neverwinter Nights 2 have created more than 5,000 modifications to the original game using the award-winning toolset included with the full game that allows players to create their own universes, quests and storylines.

Neverwinter Nights 2: Mask of the Betrayer is scheduled for release in Fall 2007. More information about Neverwinter Nights 2 can be found at www.nwn2.com, which includes user forums, project news, development updates and more.

2
NWN 2 General / Adam Miller's Dark Waters Tomorrow!
« on: April 12, 2007, 05:10:41 PM »
That should be fun, can't wait.

3
NWN 2 General / NWN2 Expansion Announced
« on: April 12, 2007, 03:40:34 PM »
They still haven't fixed all of the problems in NWN2, and there already pulling out an expansion. You have to be joking, right?

4
NWN 2 General / New Screenshots from Rogue Dao's Purgatorio
« on: February 08, 2007, 09:37:18 PM »
Sweet thanks.

5
NWN 2 General / New Screenshots from Rogue Dao's Purgatorio
« on: February 08, 2007, 05:12:59 PM »
Wow, It looks great. I can't wait to play it. Do you know when it will be released?

6
NWN 2 General / Woah NwN 2 is out?
« on: November 22, 2006, 06:47:51 PM »
I would PM the head developer on NWN2.bioware boards. I got a reply with in  a day.

7
NWN 2 General / Screenshots Thread
« on: November 22, 2006, 01:19:54 AM »










8
NWN 2 General / nwn 2 one more day!
« on: November 12, 2006, 12:42:15 AM »
Is anyone at Gem Mines, in Chapter 2? I can't seem the find the 3rd elf. It's really pissing me off.

9
NWN 2 General / nwn 2 one more day!
« on: November 06, 2006, 03:32:12 AM »
This game is going to take over my life.  :angry:  :angry: What part are you guys at. I'm at the Last Orc part, Logram or something. I already did the Bugbear part, and got my friend the ub0r Ironfist gloves.


Im having a problem right now. Im ranger bard, with all the right stuff for AA, and get I cant take it, does anyone know why?

10
GodSpire General / Godspire Farewell Party!
« on: November 06, 2006, 03:27:35 AM »
Ahhh so many good memories, and many bad ones. Thanks Mo, and the Admin team.

11
NWN 2 General / NwN2 Troubleshoot
« on: November 05, 2006, 03:49:49 AM »
Ok, well I guesse I'll update my sound drivers tomorrow, sence Ive already been messing around with the options in game. Thanks.

12
NWN 2 General / NwN2 Troubleshoot
« on: November 05, 2006, 03:44:01 AM »
I'm having really bad chopy sound atm. Its so bad that I cant even listen to the music or peaople talk. How can I fix this?

13
NWN 2 General / Testing new multiplayer mod.
« on: November 05, 2006, 01:45:08 AM »
What ports do I have to open to connect. It says something about my firewall.

14
NWN 2 General / Screenshots Thread
« on: November 02, 2006, 08:35:43 PM »
I just got my comp, and my god I love it. The sounds is a bit chopy though. Anyone know how to fix it?

15
NWN 2 General / NWN2 Open "closed" Multiplayer Beta Test
« on: September 03, 2006, 11:51:21 PM »
Hehe :)

16
NWN 2 General / NWN2 Open "closed" Multiplayer Beta Test
« on: September 03, 2006, 11:25:37 PM »
I signed up about a week ago :P

17
GodSpire 2.0 / GodSpire 2 by Talon
« on: September 03, 2006, 04:10:34 PM »
There is an NWN2 Beta Toolset. He must got that. Plus scripting is the main thing and you can transfer that over to. So it's possible i guesse.

18
Computer stuff / How fast is your Internet connection?
« on: September 03, 2006, 05:33:13 AM »

19
GodSpire 2.0 / GodSpire 2 by Talon
« on: September 03, 2006, 04:17:22 AM »
Soo, there is still going to be a gs2?

20
GodSpire General / Wooohaa! lol
« on: September 03, 2006, 04:12:47 AM »
Wow I feel like playing at GS. We should set up another day.

21
GodSpire General / Wooohaa! lol
« on: August 26, 2006, 08:35:49 PM »
I might make a char if enough people show up.

22
Guild Wars General / Who plays?
« on: August 25, 2006, 04:19:58 PM »
Cool I would love to play with you guys sometime. I have 2 chars a Ranger and Warrior

The ranger is called Cobra Of The Woods and the other one is Cobra The knight.

23
Guild Wars General / Who plays?
« on: August 24, 2006, 06:21:36 PM »
Does anyone still play? I might be starting up again and was wondering if anyone still plays it.

24
Random Ranting / What is your Viking name?
« on: March 31, 2006, 06:09:13 PM »
Viking: All hail Dagr the Murderer. Yggdrasil shall always protect you


25
Guild Wars General / Are you still active?
« on: March 25, 2006, 01:29:23 PM »
Active again :lol:  :lol:

26
GodSpire General / The player "Vomeron"
« on: March 24, 2006, 10:39:07 AM »
That was a sick and cruel joke Mo :D :D  :D  :D

27
Guild Wars General / Are you still active?
« on: March 20, 2006, 06:10:43 PM »
Not anymore.. But i might be sooner or later. Who knows.

28
GodSpire General / The player "Vomeron"
« on: March 19, 2006, 10:22:23 PM »
I was just on and he said that in 2 days God Spire will be gone. :(  :(

29
GodSpire General / New GodSpire Creatures
« on: March 10, 2006, 05:40:25 PM »
Troglodyte

30
GodSpire General / Godspire style
« on: March 09, 2006, 07:36:35 PM »
*Voted for old GodSpire* :D  :D

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