LucidMagic.net

Neverwinter Nights 2 => NWN 2 General => Topic started by: 420 on November 04, 2006, 09:49:28 PM

Title: Testing new multiplayer mod.
Post by: 420 on November 04, 2006, 09:49:28 PM
Come on up to Social and check out the area I'm working on!

Server name: 420's_Server
Mod Name: The Tavern of Doors

-420
Title: Testing new multiplayer mod.
Post by: Elessar Telrunya on November 04, 2006, 10:14:09 PM
I'm having a problem loading the mod

-Elessar
Title: Testing new multiplayer mod.
Post by: 420 on November 04, 2006, 10:19:04 PM
If you're having probs connecting, try again tomorrow, gonna transfer ThrobbleServ to my computer and redirect all the ports.

-420
Title: Testing new multiplayer mod.
Post by: Elessar Telrunya on November 04, 2006, 10:21:19 PM
Quote
If you're having probs connecting, try again tomorrow, gonna transfer ThrobbleServ to my computer and redirect all the ports.

-420
[snapback]32338[/snapback]

Can you tell me what ports need to be opened?
And sorry that's a little vague, but that's litterally all it tells me.


-Elessar
Title: Testing new multiplayer mod.
Post by: 420 on November 04, 2006, 10:28:58 PM
Quote
Can you tell me what ports need to be opened?
And sorry that's a little vague, but that's litterally all it tells me.
-Elessar
[snapback]32339[/snapback]
Alright, I just transfered over ThrobbleServ to my compy and forwarded all the ports, see if you can see Smith Hold in the social channel and log into it and then see if you can get into the NWN2 server.

-420
Title: Testing new multiplayer mod.
Post by: Elessar Telrunya on November 04, 2006, 10:34:52 PM
eechh...same problem, whatever it is


-Elessar
Title: Testing new multiplayer mod.
Post by: Cobra on November 05, 2006, 01:45:08 AM
What ports do I have to open to connect. It says something about my firewall.
Title: Testing new multiplayer mod.
Post by: 420 on November 05, 2006, 02:24:31 AM
I'm having some sort of conflict, possibly involving the NWN and NWN2 servers running at the same time. I'm hosting ThrobbleServ for the next 24 hours, everyone please test to make sure it's listed in Social and also make sure you can log in.

-420
Title: Testing new multiplayer mod.
Post by: Tolar on November 05, 2006, 02:49:27 AM
Throbbleserv for NWN2?  Because I dont see it.
Title: Testing new multiplayer mod.
Post by: 420 on November 05, 2006, 03:04:03 AM
Quote
Throbbleserv for NWN2?  Because I dont see it.
[snapback]32348[/snapback]
Sorry, I didn't specify. I'm testing ThrobbleServ in NWN to make sure the transition was ok. If so, it will be a 24/7 server from now on. SO everyone log on to NWN and make sure you can see us in teh Social channel.

Once I am confident it's up and running I will work on the NWN2 server which may be conflicting somehow.

-420
Title: Testing new multiplayer mod.
Post by: Razor Blade on November 05, 2006, 04:06:08 PM
I can see your server but when i wan't to go in it's "could not load module there was a error loading the module"
Title: Testing new multiplayer mod.
Post by: Soul Sojourner on November 05, 2006, 04:56:58 PM
Quote
I can see your server but when i wan't to go in it's "could not load module there was a error loading the module"
[snapback]32384[/snapback]
http://lucidmagic.net:8080/forum/index.php?showtopic=2517 (http://lucidmagic.net:8080/forum/index.php?showtopic=2517)
Title: Testing new multiplayer mod.
Post by: Mo on November 05, 2006, 05:38:02 PM
Quote
http://lucidmagic.net:8080/forum/index.php?showtopic=2517 (http://lucidmagic.net:8080/forum/index.php?showtopic=2517)
[snapback]32387[/snapback]

Good work HeLL.

What does everyone say? Shall we make HeLL a global LM mod? :D
Our current global mods are MIA.
Title: Testing new multiplayer mod.
Post by: Chard! on November 06, 2006, 04:23:32 PM
HeLL yeah!  :)