No we dont need them, as it take some skill factory out the game... but it wont make casters much more powerful.[snapback]28716[/snapback]
J.E. SawyerThis thread is at this Link (http://nwn2forums.bioware.com/forums/viewtopic.html?topic=480517&forum=99)
Lead Designer
Posted: Wednesday, 10 May 2006 12:42PM
I have fought through my bewilderment over people disliking things like weapon trails, projected movement cursors, and area of effect targeting volumes. Whether it will be done at release or in a patch, we will have client options available to disable the following things:
* Projected movement cursors.
* Area of effect targeting volumes.
* Weapon trails excepting AoO and cleave VFX (these remain so you actually know they're being taken).
I'm beggining to like these Obsidian guys:Yeah..... me too......