LucidMagic > Feedback & Community

Hosting

<< < (2/2)

SubZer0:

--- Quote ---You have to forward the port onto your local machine.
There will probably be a "port forwarding" option somewhere in your routers config
[snapback]6574[/snapback]
--- End quote ---



Here we go AGAIN talon, if you know what i mean?

Blood Angel:
this is where I can go in the router config:

 D-Link DSL-504
  Configuration
    Multiple PVC
    Ethernet IP Address
    Proxy DNS
    DHCP Configuration on LAN
    NAT Configuration
    Multiple NAT
    NAT ALGs
    IP Masquerade Timer
    Port Redirection
    Static Route Configuration
    Advanced Filtering & Firewall
    RIP
    Date / Time
    UPnP Configuration
  Maintenance
    ATM Loopback Test
    System Username and Password
    Save Changes
    Factory Reset
    Update Firmware
    Configuration Maintenance
    Remote Administration Access
    ADSL Line Setting
    Event Log
    Ping
    Diagnose
  Summary
    Summary
    DHCP Allocation Table
    Port Redirection Summary
    Runtime Routing Table
    Advanced Filtering & Firewall Summary
    Line Condition
    Carrier Chart

In port redirection I can change start and end port, but it kinda hasn't changed anything....

Xen:
I am having similar trouble.

D-Link302G

However, I cant even find the rauter config, lmfao. It doesnt appear anywere.

-Xen

Elessar Telrunya:
ok im not gonna take the time to look through this but all well


--- Quote ---I'm having trouble hosting in nwn. It seem that everytime I try it doesn't appear to others and to me it just says that it timed out (running as dedicated).

Ent says it has something to do with me hosting through a router..... but I want it to be a simpler prob >.<

plz help me.
[snapback]6542[/snapback]
--- End quote ---


ok heres what ya gotta do- launch it as many times as it takes to get it to appear on gamespy and then (this is important so pay attention) go back to the multiplayer menu and hit join lan game and join through lan that is how you do it... took me ages to figure out taht i had to join via lan to get in without getting that its timed out lol...


-Lord Elessar

gashmo:
ADSL Routers can be very troublesome for Nwn to host through them. Here's some thing I found out :-

1) Possibly, the SUREFIRE way to get any router to work with hosting nwn is to switch it to bridge mode. This works for my Alcatael Speedtouch pro. Bridge mode just makes the router transparent to the internet. However, anyone can access your pc because NAT is turned off. Another way to get a "bridged" mode, is to use a router which can define a DMZ.

(below applies to NAT enabled routers)

2) Bioware forums is chock full of router problems without a clear solution for all of them.
3) Some routers will just never work to host nwn on gamespy. It may work with Lord Elessar's technique but these servers will generally be able to be seen on gamespy but cannot joined easily. The older your modem is, the less likely it is to be able to handle the server's requests. (My modem is really clunky)
4) It seems a lot of NAT routers do work with nwn servers. You must make sure to open at least port 5121 as UDP and not TCP.
5) If opening port 5121 doesnt work, then u need to open all the other ports which nwnserver was unable to open on the router. There's a big list on bioware forums for this. The list specifies a range of 5121-5200 (i think) for the client ports, but if you just specify 5121 alone, it seems to work for most servers in this category.

(Tips on what to do if you do use bridging mode iare below)

6) You will need a firewall. Zonealarm doesnt work for me because somehow it lets people se the server on gamespy but not join it (maybe Lord Elessar's solution will work here?)
7) Other firewalls such as Sygate may work, I havent tested them. If any firewalls work for u guys, let me know!
8) The most secure firewall is possibly a separate linux box router.

Hope that helps. Additional comments really welcome!! (cos im trying to get my server up too)

regs

gashmo

Navigation

[0] Message Index

[*] Previous page

Go to full version