Neverwinter Nights > GodSpire General

Bugs on GS (NWN EE)

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Ser Red Ronnet Connington:
Hey Mo,

As per your suggestion... here is a list of issues I've found so far:

The healing lights in the main hall don't appear to work on all builds/classes/characters. I am not sure what the trigger is for them to work or not to work.

The newbie farm exit is not working. The same is true for the room next to the Marauders entrance. I can't remember its name. 

Belog isn't maxing a builds HP die at each level. This can be addressed by editing things in Leto but it would be good if this works.

Cheers,

Ser Red

Mo:
Thanks Ser Red.

The exits are probably easy fixes that I can work on next week.  As for the lights, this one is new to me...I think the real fix would be getting fast resting working, and I couldn't figure out that out....I also spent a fair bit of time trying to get the max HP on level option working but could not :( 

I can dig back into those issues as well but if anyone has any suggestions that would be appreciated.

Ser Red Ronnet Connington:
I think the fast rest was done previously using a .2da file that you added to your override? I'm not 100% sure as it has been so long.

Mo:

--- Quote from: Ser Red Ronnet Connington on September 28, 2020, 03:49:30 PM ---I think the fast rest was done previously using a .2da file that you added to your override? I'm not 100% sure as it has been so long.

--- End quote ---

Maybe I'll look for one tomorrow...if you can find one before hand let me know and I can add it.

Ser Red Ronnet Connington:
This apparently contains a restduration.2da file that you can put in your override folder.

https://steamcommunity.com/sharedfiles/filedetails/?id=1321231680

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