Neverwinter Nights > NwN Building
Chat Color
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Mercy:
I'm working on conversations in a mod right now and for some reason when I enter in color codes its not working.
Like, <cÿ•> (which is not right on the board, compared to the toolset.) is not showing up in the conversation. It's saying UNRECOGNIZED TOKEN. :( Any ideas as to what's up or what I can do?
420:
Add this code in your OnModuleLoad event:
--- Code: --- SetCustomToken(1000, "</c>"); // CLOSE tag
SetCustomToken(1001, "<cþ >"); // red
SetCustomToken(1002, "<c þ >"); // green
SetCustomToken(1003, "<c þ>"); // blue
SetCustomToken(1004, "<c þþ>"); // cyan
SetCustomToken(1005, "<cþ þ>"); // magenta
SetCustomToken(1006, "<cþþ >"); // yellow
SetCustomToken(1007, "<c >"); // black
SetCustomToken(1008, "<c¥ >"); // dark red
SetCustomToken(1009, "<c ¥ >"); // dark green
SetCustomToken(1010, "<c ¥>"); // dark blue
SetCustomToken(1011, "<c ¥¥>"); // dark cyan
SetCustomToken(1012, "<c¥ ¥>"); // dark magenta
SetCustomToken(1013, "<c¥¥ >"); // dark yellow
SetCustomToken(1014, "<c¥¥¥>"); // grey
SetCustomToken(1015, "<cŒŒŒ>"); // dark grey
SetCustomToken(1016, "<cþ¥ >"); // orange
SetCustomToken(1017, "<cþŒ >"); // dark orange
SetCustomToken(1018, "<cÚ¥#>"); // brown
SetCustomToken(1019, "<c† >"); // dark brown
--- End code ---
Then use custom tokens in your conversation. For instance, if you wanted to make the text orange you would do this in conversation:
--- Code: ---<CUSTOM1016>This conversation text is orange.<CUSTOM1000>
--- End code ---
These numbers can be set to anything you want and you can add more colors. There are charts and tutorials about color shades and whatnot. I'll see if I can find some and post the links.
-420
EDIT: I got this from here: The Hitchhiker's Guide to Color Tokens by gaoneng
Mercy:
Sweet! Thanks 420!
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