LucidMagic > News & Annoucements
Lucidmagic presents Legend of the Green Dragon!
420:
--- Quote from: Mo on August 11, 2009, 01:20:43 PM ---Hah you need to be more careful. I died a bunch of times because I go thrillseeking and don't know when to run.
--- End quote ---
I just look for fights I went Thrillseeking once and it fucked me over. The enemy was the same level, just a normal creature but for some reason it did 13 points of damage to me when on average we were doing 1-4 points back and forth.
Caution wouldn't have helped. From what I can tell running is useless, it just gets you killed faster. Oh and don't drink out of the river, it's instant death.
The main way to kill the fun factor of a game is to introduce a bunch of ways to instantly kill the player that can't be prevented.
-420
Mo:
--- Quote from: Soul Sojourner on August 11, 2009, 02:50:34 PM ---I don't remember dying that often except for right when I first began. You pretty much just gotta play it safe. I was a troll last time.
Every time I post in this topic I'm tempted to play... and then I think "hmm... this or Sim City 4?" That pretty much decides itself. That would be the game I'm currently hooked on, but it's wearing down now. :P
--- End quote ---
Well the point of this game is not to get addicted to it. I remember with LORD there was 1 game day per real world day. So you would play your turns every morning (before school in my case) and that was it for the day. I remember each of my friends were trying to wake up earlier than the other because they wanted to slay each others characters.
For this game I've set up 2 games days per real world day. Or 1 game day per 12 hours. You really shouldn't be constantly playing this, it's for the quick fix for moments of complete boredom or moments where you need a distractions.
@420 I looked for a setting to limit the amount of gold lost when you die but I couldn't find any. 10% exp is the lowest setting. I've lost about 600gp due to death.
420:
--- Quote from: Mo on August 11, 2009, 03:55:58 PM ---
For this game I've set up 2 games days per real world day. Or 1 game day per 12 hours. You really shouldn't be constantly playing this, it's for the quick fix for moments of complete boredom or moments where you need a distractions.
--- End quote ---
Aw, I liked it at 6 hour days. I don't mind logging in occasionally for a quick fix, but when I die in the second encounter then die in the graveyard and have to wait for the next day it's a little too quick for me.
By the way, what do the combat mechanics look like? Like how is the to-hit calculated with level and equipment and how is damage and critical hits calculated?
I will probably give it another go but not for about 3 and a half more hours. That death is a real bastard by the way.
Oh and what are "charm" points?
-420
Mo:
--- Quote from: 420 on August 11, 2009, 04:40:17 PM ---Aw, I liked it at 6 hour days. I don't mind logging in occasionally for a quick fix, but when I die in the second encounter then die in the graveyard and have to wait for the next day it's a little too quick for me.
By the way, what do the combat mechanics look like? Like how is the to-hit calculated with level and equipment and how is damage and critical hits calculated?
I will probably give it another go but not for about 3 and a half more hours. That death is a real bastard by the way.
Oh and what are "charm" points?
-420
--- End quote ---
I died in the Graveyard also today lol.
I'm not sure how the mechanics works. That would require having a look at the php code.
Soul Sojourner:
All I remember about charm is that there's a bard in the inn who can size you up and tell you how beautiful (charming) you are. The only affect I can remember it having was for flirting with violet in the tavern. The affects of that were varied but I remember receiving helpful bonuses from kissing her and whatnot. Other than that it's measured in the hall of fame, so it can also be used competitively. Much unlike gems which have a billion other uses.
Unless for a good cause (such as leveling your skill) try to save gems best you can, I think I remember them coming in handy largely for clan crafting (forging?). Most of the game is a gamble.
Also, which river were you referring to? I think I recall one that was a random encounter when doing forest fights. If I'm right it did far more than instant kill you. I think you just got "lucky." Like everything else it's a gamble. Another gamble that can be worth it, but can definitely not be, is the mine. I think I recall that doing instant kills or at least doing some much unwanted damage (turn loss). I ran into it once so far this time around and passed on it. You can find gems up the ass if you're lucky though.
PS>>> I highly recommend the Yarbrough skin. I used it last time and this time. It's comfortable. :D
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version