Neverwinter Nights 2 > GodSpire 2.0

GodSpire

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420:

--- Quote from: Xen on December 04, 2008, 04:48:35 AM ---Pains in the ass, did you google the issue?

--- End quote ---
Turns out the problem was Fallout 3 installed a half-ass version of .NET 3.5 and I had to download and install the full version from Microsoft. Why the NWN2 toolset requires .NET is a mystery to me.

-420

Soul Sojourner:

--- Quote from: 420 on December 04, 2008, 12:16:44 PM ---Why the NWN2 toolset requires .NET is a mystery to me.

-420

--- End quote ---
Ha! Doesn't surprise me.

I can't count how many games I've installed that all try installing different versions of the same shit, but will not want to function correctly until they're satisfied that I have *that* specific version. Then once the damn thing is installed, I can typically update it to the latest version and the game won't give a shit... until I reinstall the game anyway.

Xen:
Fucking hell, I swear there is so much recycled shit in NWN2 from NWN1. Sentinel's are no longer Will-O-Wisps They have taken on a new look, which actualy feels better. But still I wanted the old feel...
Ok, Because of the sheer volume of recycled shit its taken me twice as long to get godspire 2.0 working.

Sorry for the Delay people, At least know where in Alpha 2/Beta 1 sort of Half half. But the last bit will simply be pollishing and ironing out bugs (Which can be done online).
So I will need some devoted GS fans to do said bug fixing.

420:

--- Quote from: Xen on December 05, 2008, 05:31:12 AM ---Fucking hell, I swear there is so much recycled shit in NWN2 from NWN1. Sentinel's are no longer Will-O-Wisps They have taken on a new look, which actualy feels better. But still I wanted the old feel...

--- End quote ---
In NWN2 the Will-O-Wisp is a VFX instead of a creature appearance. I made one for my Tavern of Doors mod by setting the creatures Appearance to "Elemental, Air" (this makes it a null appearance with a selectable base) then set the Appearance (visual effect) to "fx_will_o_wisp".

I gave the filter script you sent me a quick once-over but I haven't had time to go through it thoroughly. I just finished my final project for the semester so I should have time this weekend to go over it. I'll send you an email with my questions/suggestions once I have a chance to go over it in more detail.

-420

Mo:
Hmm I know in SoZ there are will o' wisp as creatures.  Not sure if they are implemented the way 420 said or different.

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