Neverwinter Nights 2 > NWN 2 General

The Tavern of Doors Updates!

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420:
Since most of my updates up until now have been mostly graphics based I've been posting them along with screenshots in the NWN2 Screenshot Thread. Now that I'm getting more into the nuts and bolts work I decided to make this thread to keep people updated on changes and additions to The Tavern of Doors mod.

The .pwc file will still be updated here since I'll be updating that a lot less often.


Update December 12, 06

--- Quote ---- Added spell scrolls used for crafting magic items to Kii'Kann's store.

- Added many new items to the Mercane's store. More to come soon!

- Added books to the bookshelf in the Tavern of Doors.

- Added restrictions for casting spells in the Tavern of Doors so they match the restrictions for casting in Sigil.


--- Quote ---Spell Restrictions for Sigil/Tavern of Doors

No summoning creatures into Sigil. This includes Gate.

No Ethereal Plane spells. This includes force-based spells such as magic missle and mage armor and spells that reveal invisible creatures.

No Plane of Shadow spells. You can probably figure those out.
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420:
Update December 13, 06

--- Quote ---- Added a few new custom items to the Mercane's store including the Cloak of the Montebank! His (her?) next shipment will be a selection of planar wines.

- Changed the name of the "Resist Elements" scroll to "Resist Energy" and added it to Kii'Kann's crafting store.

- The Training Room is now a Dead Magic Zone so no one can pick on players while they are leveling.

- Added a Player Timeout=# (where # is the number of seconds) line under [Server Options] in nwnplayer.ini so players won't get kicked when they go AFK for over 1 minute.

- Fixed a bug in Chef Oolong Singy's heartbeat script that made him talk way too much. (I'll have to remember to fix this script in Smith Hold too.)

- Improved Mage Armor added to spells banned in the Tavern area. (force-based spell)

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420:
Update December 15, 06

--- Quote ---- A selection of planar wines added to the Mercane's store along with a few magic items I found in the Planar Handbook that I couldn't make in NWN1.

- Fixed arena stairs to work for larger creatures (like Joe Fixit)

- Added shield store to the Training Room

- Added non-magic clothing store to Training Room (includes gloves, boots and helms)

- Added a couple non-magic variants to the light and medium armor stores in the Training Room

- Changed model used by the Widget Dispenser and added a blue glow to it

- Added the Planar Encyclopedia from Smith Hold to the book room in the Tavern

- Lowered the round tables a bit so they don't go up to elves chins

- Throbblefoot converted Echidna the fleshwarper to NWN2 which means she can no longer do what she used to: attach wings and tails. Until we find her a new occupation she is happy to experiment on herself:

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-420

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420:
Been doing a lot of beta testing for Rogue Dao's Planescape Trilogy lately so I haven't had much time to work on the ToD.

Update December 15, 06

--- Quote ---- More items added to the mercane's store, including classic Boots of Speed.
[attachmentid=1086]

- Major Cosmetic changes to the Training Room and Tavern.
[attachmentid=1087][attachmentid=1088][attachmentid=1089]

- Adjusted volume of music and ambient noise in Tavern, mostly turned everything down.

- Put cool things in the nooks in the Tavern kitchen (can you find them all?).

- The DM monster summoning item works in NWN2 now. (see screenshots thread of Cold Master getting his butt kicked)

- El Pollo Diablo has finally arrived at the Tavern of Doors, pray you never meet him.

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420:
Update December 30, 06

--- Quote ---- Added ability for Echidna to change PC's appearances:
[attachmentid=1100][attachmentid=1101]

- Did a major overhaul of Kii'Kann's dialogue to update the format and text to NWN2. You can now ask him about the various patrons in the tavern (old and new).

- Added the first two volumes of the history of the Gith race to the Tavern of Doors bookshelf.


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-420

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