Guild Wars > Zodiac Braves
Good Halls Build
Alfred P Sloaner:
W/A
Strength- 12+1
Axe- 12+3+1
Air Magic- 3
-Frenzy
-Evicerate
-Axe Rake
-Executioners Strike
-Bulls Strike
-Shock
-Sprint
-Res Sig
N/E
Death Magic- 12+2+1
Soul Reaping- 8+2
Earth Magic- 10
-Tainted Flesh
-Rotting Flesh
-Putrid
-Well of Profane
-Ward Against Foes
-Ward Against Melee
-Ward Against Stability
-Res Sig
R/Me
Expertise- 10+2+1
Marksmanship- 9+1
Wilderness Survival- 9+2
Illusion Magic- 8
-Practice Stance
-Apply Poison
-Seeking Arrows
-Savage Shot
-Distracting Shot
-Debilitating Shot
-Sympathetic Visage
-Res Sig
Rt/Me
Spawning- 10+1
Restoration- 8+1
Communing- 12+1+1
Inspiration- 2
-Expel Hexes
-Pain
-Shadowsong
-Bloodsong
-Disenchantment
-Weapon of Shadow
-Mantra of Resolve
-Res Sig
Acouple of ZB have already ran this build, and we seemed to do really good in halls. The only changes to the build I made is I made the Rit have Weapon of Shadow for Capping alters and I made the Ranger have Sympathetic to add defense for the monks and for the Ghostly while on the alter. If anyone has suggestions for the build please post.
Amokk:
Surprised your still trying to run degen builds...that bug has screwed us more times then I can count with the Moral Boosts.
doofer101:
Weapon of shadow does crap on alters because he doenst try to cap again until blind has worn off...
trust me ive intrupted a ghostly that had weapon of shadow on him before.
Anheg:
--- Quote ---Weapon of shadow does crap on alters because he doenst try to cap again until blind has worn off...
trust me ive intrupted a ghostly that had weapon of shadow on him before.
[snapback]32036[/snapback]
--- End quote ---
Thats a bunch of shit
doofer101:
what is?
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