Author Topic: 1.67 is out!  (Read 17066 times)

Offline 420

  • Hero Member
  • *****
  • Posts: 4087
    • View Profile
    • Email
1.67 is out!
« Reply #30 on: April 29, 2006, 01:43:56 PM »
Quote
I've been noticing little fuckups since I got the patch. It decided to work the next day so I got it. This is just one of them, this map tile for the temple is fucked up. It looks like the end of a boat surrounded by water.

[attachmentid=750]
[snapback]28622[/snapback]

support@bioware.com

Definitely report that, looks like it has something to do with the new ship tiles added to the outdoor city tileset in 1.67. Are you running any Haks or is that a pure mod you took a pic of?

-420

Offline Soul Sojourner

  • Resident Awesome
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2748
  • Nothing is true; everything is permitted.
    • View Profile
    • Email
1.67 is out!
« Reply #31 on: April 29, 2006, 07:55:33 PM »
Quote
support@bioware.com

Definitely report that, looks like it has something to do with the new ship tiles added to the outdoor city tileset in 1.67. Are you running any Haks or is that a pure mod you took a pic of?

-420
[snapback]28625[/snapback]
There's haks for that module yes. But the tile was fine before the patch. And I just sent the report.

Offline 420

  • Hero Member
  • *****
  • Posts: 4087
    • View Profile
    • Email
1.67 is out!
« Reply #32 on: April 29, 2006, 08:09:55 PM »
Quote
There's haks for that module yes. But the tile was fine before the patch. And I just sent the report.
[snapback]28639[/snapback]

Some people with Haks are having various problems, expecially if they are Haks that alter tilesets.

-420