Holy avenger should work like this recording to the games manual:
-- for paladin --
--> +5 enhancement bonus
--> 1d6 holy damage (doesn't say only vs evil in the manual
)
--> onhit dispel
-- non-paladin --
--> +2 enhancement bonus
How it works in nwn:
-- for paladin --
--> +5 enhancement bonus
--> 1d6 holy damage vs evil
--> onhit dispel
-- non-paladin --
--> +2 enhancement bonus
--> onhit dispel
The dispel onhit for non-pala's seems a problem to some poeple, changing it will probably have the item property nerfed below the +2 enhancement bonus for non-pala.
I like to know what others think. Myself, I not really care about it. It helps against acid sheat for other classes and doesn't unbalance. And it's not changed on gs.
Feel free to give a comment why you vote for something.
-Mel