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Anheg:
Probibly but I still enjoy it greatly (BG II at least)

Talon:

--- Quote ---Lol, of course it's hard coded :P.  It's the same technology used in Baldurs Gate I.  It was good then because computers simply weren't powerful enough to handle all the soft-coding.  For those who have modded the Baldurs Gate series - if you wanted to add dialog, you had to do so by editing an external file.  I think that's a sign of hard-coding.  Why do you think Bioware implemented epic spells as feats instead of epic spell slots?

In any case, this SAME technology was used in Baldur's gate I - pretty obsolete don't you think?
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--- End quote ---

That is not hard coding

Also, there is no such thing as soft-coding.

Oh - and before i forget, "Lol, of course it's not hard coded :P"

420:

--- Quote ---That is not hard coding
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Hmm, I always thought "hard coding" was what they put on your car when it gets a new paint job.

*Plays the "punchline" drum beat.*

-420

Meclar:

--- Quote ---Jason Keeney
--- End quote ---

this guy is a dink...

why can't the fly action be carried out like walking so if you have a building in the way you fly around it like a placeable in the way when you walk...and rather have point and click movement make it so you have to use the arrow keys to fly so you don't have to "click on a point in the sky..." which will also give some sense of skill to flying.

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